I have seen many issues/posts on Lag Detected but none seem to fit my same scenario:
- I have reinstalled Windows brand new & all updates.
- Installed all drivers & updated video driver to NW recommendation (No ASUS software installed).
-
Reinstalled New World on same HDD and each time deleting app data local & roaming files before reinstallation along with steam verify integrity after installation before launch.
*** I have deleted characters & started brand new ones on different worlds on different world sets in NA East.** - I have also tried nordVPN with same issue.
Also played alpha/preview without issue but started getting it in Beta
If I do not get the lag detected error within the intro, it usually occurs within 10min of play (usually around lvl 3 or 4). Most of the time will not reconnect and sends to New World main home screen. I have no problem logging back in & playing again until the Lag detected happens again usually at faster frequencies each time.
Game logs always show this error excerpt: {@Fostus if needed, full game.log: GameLog - Pastebin.com}
Game Log Error
<2021-10-07 01:08:39.814>: [Info]: ============================ Loading level NewWorld_VitaeEterna ============================
<2021-10-07 01:08:43.803>: [Info]: CGame::InitCoatlicueTerrain
<2021-10-07 01:08:43.805>: [Info] (AZCore): [GameMessagePort] ProcessPendingReliableMsgQueue processing 15 messages from m_pendingUnexpectedMsgs
<2021-10-07 01:08:44.064>: [Info] (AZCore): [GDERenderManager] Init()
<2021-10-07 01:08:45.442>: [Info] (AZCore): [GameConnection] GameConnectionWrapper: player spawn succeeds, in game
<2021-10-07 01:08:45.442>: [Info] (AZCore): [GameConnection] Update state WaitingForPlayerSpawn to new state InGame
<2021-10-07 01:08:45.442>: [Info] (AZCore): [Game] CGame::OnConnectionSucceed
<2021-10-07 01:08:45.474>: [Info]: [ERROR] ClientSDK: Failed to unmarshal message: num_bytes=37, type=B17946984E434968A9EAC5E0A83E12A7
<2021-10-07 01:08:50.318>: [Info]: [ERROR] ClientSDK: Failed to unmarshal message: num_bytes=37, type=B17946984E434968A9EAC5E0A83E12A7
<2021-10-07 01:16:29.211>: [Info] (AZCore): [GameConnection] GameConnectionWrapper: disconnected from REP
<2021-10-07 01:16:29.219>: [Info]: [ERROR] ClientSDK: @mm_csdkerr_disconnect
<2021-10-07 01:16:29.227>: [Info] (AZCore): [GameConnection] Report Error: Reason: 1 BannedUntilEpochMS: 0d
<2021-10-07 01:16:29.227>: [Info] (AZCore): [Game] CGame::OnConnectionFail: OnConnectionFail: Reason: 1
<2021-10-07 01:16:29.227>: [Info] (AZCore): [Game] CGame::ActorContainerDisconnect
<2021-10-07 01:16:29.227>: [Info] (AZCore): [GameConnection] GameConnectionWrapper::Disconnect
<2021-10-07 01:16:29.227>: [Info] (AZCore): [Game] CGame::OnDisconnection: Disconnected from REP
<2021-10-07 01:16:29.260>: [Info] (AZCore): [GameConnection] Update state InGame to new state Disconnected
<2021-10-07 01:16:29.269>: [Info] (AZCore): [GameConnection] GameConnectionWrapper::Disconnect
<2021-10-07 01:16:29.460>: [Info] (AZCore): [Game] CGame::ActorContainerConnect
<2021-10-07 01:16:29.460>: [Info] (AZCore): [GameConnection] GameConnectionWrapper::Disconnect
PC Specs per game.log
<2021-10-07 00:56:06.543>: [Info]: Executable: NewWorld.exe [AZ_RETAIL_CONFIG]
<2021-10-07 00:56:06.543>: [Info]: FileVersion: 1.9.232.1441593
<2021-10-07 00:56:06.543>: [Info]: ProductVersion: 1.9.232.1441593
<2021-10-07 00:56:07.181>: [Info]: Local time is 20:56:07 10/06/21, system running for 7108 minutes
Intel(R) Core⢠i7-6700 CPU @ 3.40GHz
ASUS Z170 Pro Gaming Motherboard
Windows 10 64 bit (build 10.0.19043)
16315MB physical memory installed, 11734MB available, 134217727MB virtual memory installed, 28 percent of memory in use
PageFile usage: 152MB, Working Set: 199MB, Peak PageFile usage: 332MB,
NVIDIA GeForce GTX 1060 6GB (vendor = 0x10de, device = 0x1c03) - Feature level: DX11 (SM 5.0)
Update: As of Oct 13 post-patch, Lag detected seems to be occurring faster if not immediately only a few minutes of gameplay. So I reviewed another forum discussing and this post Lag Detected followed by Stuck Character "Time since last response:" until disconnect - #1998 by Rena made me try my VPN in TCP mode and is working albeit some weird slow âlagâ like animations occurring sometimes but am able to play.
Update 2021-10-15T21:59:00Z: I realized IPv6 was disabled by default on my router, since turning off IPv6 on my computer didnât help prior, and I saw network traffic issues, I was looking through my router settings and noticed it. Now enabled I have been playing without issue so far and without the VPN on since 5:05pm/ET; however when server load hit I started getting âlag detectedâ issues around 8:30pm/ET so switching back to the TCP only VPN until Amazon adjusts their server network handling.
Update 2021-10-22T04:00:00Z: replaced router. Using netgear Orbi Wifi 6 with same one. Did not enable IPv6 routing. IPv6 is enabled on my computer network adapter. Applied Static IP & port forwarding rules as mentioned here: Creating a Port Forward in Your Router for New World and have not had any issues since except for few small âlag detectedâ every now & then that last a second(s) and recover itself.
Latest Update: Above resolve only lasted a few days, switched back to TCP only VPN.
Last update: It seems NewWorld patches has resolved the lag detected again for the most part havenât received any even without using VPN. So likely lower post below NewWorld Network Tracing means they fixed their side, good work, will close this post for now.

