I don’t think you remember very well what it was like, but we never had anything like that. What happened was that you could equip two weapons of the same type, but you had the same abilities on both and they went on cd together.
My proposal is different, just read the post. Alias, it was removed by a bug that was fixed a long time ago.
This might be pretty cool as long as you couldn’t double up on abilities. Like you couldn’t have 2 grav wells. You could only have one of each ability. The devs would also have to revamp a lot of the abilities that are pretty crappy.
it will certainly not be more “OP” than WH/GA or SS/BB. I will answer your point, with the same answer I gave to the colleague above.
"So if we go by your logic, better not release any new weapons, as new “broken and umbalanced builds” will appear.
Balancing is an issue in this game that does not depend on whether or not you can use two weapons of the same type. In fact, the fact that it has no “class” is precisely what makes balancing very difficult."
honestly I think the GA/WH combination is stronger than the “duplicated” version of each one, because both GA and WH have bad skill and in my suggestion, you would end up getting it, which would “balance” the combination.
I would rather your weapon combo unlock a fourth, high impact ability (kind of like creating a class). So spear/bow would have a different 4th ability than rapier/bow.
Datamine already says that Daggers is one handed and will be dual wielding,I see a stone player statue one of the aeternum stories video who has shield&hatchet on his hand, so I think one-handed weapons already designed like that.
Edit: We can see rapier&pistol mixup when it released.
The only problem is whether the weapon buffs would still be active when “swapping” the weapon that is actually the same.
For example, BB has buffs that are deactivated when changing the weapon, but would remain active when activating the other build. That would be a pretty big advantage.
You’re right and that’s why my suggestion comes with a CD set for situations like these. Both abilities and passives that have DC. Also, if you switch to your “page 2” of talents, and you don’t have the talent in question, obviously its effect wears off, as with any other weapon.