Lets just talk about the players economic future for a second

In most MMOs there is an influx of gold because you can vendor trash/unwanted items to a vendor.

The quests in this game give a miniscule amount of gold upon completion, and town boards/faction quests give fractions of a coin for completion.

Getting money in Wars/Invasions can be a thing, but since it is limited to 100 people every 30 minutes, it’s not really worth talking about and only is about 670coins anyway. Respec your attributes costs around that much.

The gold sinks like repairing gear, respec attributes, double trading post fees when posting an item, and the buyer’s fees, property taxes etc., can easily destroy your profit margin while doing non-exploitive work in the game.

They have removed the gold from the fishing chests, which means that any excess of gold that exists in the market as it stands is from those fishing bots and any income from the methods a player can obtain any amount of coins.

Over time this is going to decrease, as people spend that coin on the money sinks that exist in the current system mechanics.

Then we come to things like the refining material drop rate decrease. This is dramatically increasing the value of these items, and dropping the value of base materials due to the over supply of them, compared to how much a group of refining professions can consume them. It’s just too far out of balance to become sustainable in the long run.

There are not enough ways to get coins in the current game market, and it’s going to push people away from the game, simply because they won’t have access to the materials in say a months time.

It will 100% balance out, but the time it is going to take to do so is going to vary greatly on the patience of players. They won’t be waiting a week or a month, it’ll probably take 3-4 months for the current stockpile of gold from bots to deplete or at least reduce, as it circulates throughout the economy and gold sinks in the game.

When they changed the refining materials drop from the crates, you saw an instant decrease in supply on the market, prices increase, and the gold that is required to purchase all these are the backbone of the bots and war/invasion players from the first week or two of launch. That gold is going to disappear.

My fear, is when it does, there is no way to rejuvenate the stock of coins in the economy.

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It was really nice not to be bottlenecked by sandpaper for a week or so.

The only limit was how many trees you felt like chopping.

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