The good thing @nazgull2k1 is that you can walk away for 6 months and you won’t lose your house… it would just be that initial property tax amount (2kish~ depending on house type and taxes) to regain control of it again.
I don’t mind paying property tax, however, paying such a high amount every 5 days is annoying. The developers need to take another look at this system so that people who do not play 24/7 can purchase property and not have to spend every waking game moment trying to come up with money to pay the tax.
1.) Taxes can change
2.) Taxes price is very volatile and can go up to a maximum of 4000 per week per Tier 4 house.
3.) Your example shows best case scenario with all the benefits of first buyer. Only thing, which you missed on is the holding company cut-off.
I’m still concerned about this. In reality, when you’re buying a house, you’re opting to do a lot of quests in the given zone to raise your standing. And since there are 300 levels of standing, according to this information, this might get better into the future. Yes, this indeed, will make life harder for casuals, but I’d give this game another chance for at least 2 months with current system. After all, 4000 gold in the end game is like 1 to 3h of open dungeon farming. And dividing that by full week, isn’t as bad as it may sound. Yes, it is grindy, but the whole game is about this. Additionally, there are a ton of ways to make money, especially right now with ridiculously broken economy.
Also not to mention … people jump right in and pick ‘ooo windsward right in the middle’ without even considering who owns the land… I’d really like to know how many of the people complaining about super high taxes are actually ‘camping’ in another faction’s yard
In general I think the “property tax” either needs to be treated more like real life property tax, or they need to call it something else. The very first post in the thread stated is well…100K coin for a year of property tax on a 10K house makes zero sense.
In real life property taxes is usually between 1 to 2% annually. On a 20K house that would be only 400 coin annually. Okay so that would make no sense. In reality the fees are really more for storage and trophy buffs which I respect should be paid for somehow, but not at the rate they are currently charging!
I’d rather see a system where you are taxed based on your housing rating. Move the tax to monthly and cap it at 5% of total rating score, converted into coin. So if you have a housing rating of 50K, and your local company charges the highest tax, you’d be paying 2500 per month. That gives players the ability to weigh the balance between pimping our their residence and paying property tax on those upgrades. It also doesn’t create an unpleasant burden of constantly stressing about paying your taxes every 5 days.
I had a tax reduction on my first week of payment. Then it doubled. I was at about 750 week 1 for a 10K (20K half price) residence, earned a couple of property tax reductions that week, then got hit with a 1400 coin tax.
And BTW, WTF calling this a weekly tax and then doing it every 5 days? Over the year that creates 21 extra tax payment cycles over the expectation of a “weekly” tax. Terrible.
The comment I would add is that as a new/casual gamer (currently lvl 43), I feel naïve about buying a house. Purchased one as soon as I could (the concept sounded good), but have come to learn that your tax rate can swing wildly as different companies come and go.
It appears to be a winning company strategy to jack up the taxes, Okay, so that’s war - spoils to the victor, etc. But it sure would have nice to know beforehand with some kind of “warning” to those of us that don’t play that often. Would have avoided the joys of home ownership knowing what I know now!
They should make it where house purchasing cost is based on that territories current house tax.
CURRENT PURCHASE PRICE=
base value x current tax rate x 10
Ex.
T1 House
5,000 x 10% x 10 = $5,000 purchase price
5,000 x 5% x 10 = $2,500 purchase price
T2 House
10,000 x 10% x 10 = $10,000
10, 000 x 5% x 10 = $5,000
Also homes would be sellable for a fraction of the value based on current tax rate.
CURRENT SELLBACK VALUE=
(Current tax rate + 5%) x (base value × current tax rate × 10)
Ex.
T2 house w/ 5% current tax rate
(.05 + .05) x (10,000 x .05 x 10) = $500 sell price
w/ 6-10% current tax rate
$660-$1,500
11-15%
$1760-$3000
16-19%
$3,360 - $4,560
T2 House w/ 20% current tax rate
(.20 × .05) × (10,000 x .20 × 10) = $5,000 sell price
This would somewhat emulate appreciation/depreciation.
It would also further decentevize hiking house taxes because sell back prices go up as tax does.
(I purposely made the max sell back price equal to the cheapest purchase price possible. It keeps territory owning companies from exploiting house taxes so they wont be able to lower taxes just to buy houses cheap and then raise them to sell for a profit.)
Gold not showing up when your offline. It is a known bug. Are they going to suspend taxes? The one spot you have to sell stuff isn’t working…its like were in beta again.
I calculated my property tax at about 10% of total house purchase value (20% if you bought house with the first time discount). Absolutely ridiculous per week. Time period needs to be extended at least to a month, or vastly reduced, to something like 25% of current levels or less, if weekly.
I am not a casual, but I still don’t want paying that one single bill to feel so much like full-time work.
Was housing supposed to be something cool in the game, or just a prestige thing for the most dedicated (i.e.: Nothing else to do) players? I hope it was meant to be the former, but in reality it leans toward the latter, as it is now.