I really enjoyed crafting in this game (armorsmithing and arcana 120 currently) but outcome from crafting make no sense we need to sell items we craft instead of salvaging it bcs it have no sense,i spend a lot of gold for sand flux etc i spend a lot of time to gather items and i craft ton of crap to salvage and get idk 2lvls to crafting?So in my opinion to make crafting viable recipes should be harder and give more xp so we craft about 4/5 items per crafting instead of 40/50 and these items should be a little better than items dropped from mobs so we can sell them,now we cant sell 50 items we crafted bcs its too much of them and they are crap so if crafters make less items overall so market wont be full of trash items and these items would be actually good everyone will be happy it really need to be changed.At this moment amount of gold and time you have to spend to craft these useless items to just salvage them make crafting pointless useless and painfull,crafting system is well made gathering is really fun crafting is fun but outcome of crafting after spending that much time and gold have to be changed as fast as possible
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