Could we please get an AGS response to exactly how loot drops work for Tier V gear.
I have an overall Gear Score of 500, my crafted armour is all 515-525, my weapons 500, and my jewellery around 460-470 (Waiting for T5 Outfitting Station), yet all the loot I am getting is between 500-505 except for Tanners and Miners gear which seems to drop around 560.
I have heard things about how your gear score affects loot drops, so for example I need to get 505 gear so that I can start getting 510 etc etc. Does this take into account crafted gear? Or do I need to start wearing looted armour that is worse than my crafted armour? Also Genesis and Lazarus only drops these gear scores too which seems crazy because at this Gearscore they are pretty difficult and so donât seem worth the time and investment required.
Additional Feedback on Reekwater
This area and itâs quests need some serious QA passes, many of the quests require you to interact with a quest object in the world which then spawns NPCâs in waves for you to defend/attack. The problem is each time a player interacts with them it spawns another set of them without clearing the previous ones, and so you result in getting dozens of these npcâs spawned on top of eachother.
Myself and a couple friends managed to cheese our way through these by finding high ground for a healer and ranged dps, while a tank just gets staggered around the place hopelessly trying to keep his shield up while we clear the ridiculous amount of npcâs that other players had spawned and had to abandon.
There are a number of these quest types found in reekwater, it seems a new developer was used to create these quests compared to the other areas of the game, or at the very least he was trying something new and this was not picked up during testing.
There is also another quest to find the blight bringer and destroy two objects, the blight bringer just looks like all the other npcâs so difficult to find, and the objects on the ground look like saltpeter but are not highlighted in blue like other objects so again, insanely difficult to find. The environment effects in these azoth themed places are very attractive and colourful but they make things like this very difficult to see without guidance, especially when you have lv60 elite bears running at you.
Overall, I enjoy reekwaters aesthetics, a decent range of enemy types, some welcomed additions and some not so welcome ones, the elite sprout plants are stupidly annoying and agressive, but hey we wanted difficult right?