Life Staff: Beacon/Splash Need Buffs

Hello Team and players,

Need some feedback about beacon and splash here. A lot of people do not like the targeting system for healing in the game and due to that they run pure ape heals (sacred, beacon, splash) and its really, really frustrating.

Beacon and splash are extremely bad spells for pve, and they need buffs.

Splash should outright be much stronger than it is and i would even advocate for a higher cd if its strong enough to make up for it. Beacon has no scalability and has serious problems with healing and its unique identity.

I suggest the following changes

  • Increase splash of light healing to 100% Weapon damage and increase the cooldown by 5 seconds.
  • Increase splash of lights cleanse upgrade to full debuff cleanse
  • Increase orb of protections healing to 15%
  • allow beacon to have a second charge or allow its healing to scale weapon healing + max health %
  • shift beacons perk from 10% Crit chance, to 10% empower

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