Life Staff is HELLA OP?

lmao i do too do wars , i was a lowbie for 99% of the wars on my server . I dont waste gold on pots i am way smarter then that … the game gives me plenty of free ones i dont need to buy pots when i loot them and can make them lel for free .

im much stronger now since i upgraded my gear and that im lvl 60 , i win many 3v8 fights on my server . I also dont have 300 focus i dont need it and i do just fine …

nah the issue is ppl like you who cant land a cc or stun or a knockback and then come running to forums complaing that you cant just one shot a healer . Like wut :rofl:

nah this would defeat the whole purpose of some pvp builds . Im in full heavy armor i cant just
super ninja roll away like light armor . You have plenty of time to kite me down and knock me away from my circle .

… you guys do know you can interrupt circle being casted right ?.. hm maybe not since yall crying on forums …

also that could be just because ppl let them freecast in the backline . Doubt its because of heavy armor or 300 focus anyone that is decent at pvp can die less lol . It also helps if ur not right where ice gauntlet is lagging ppl out . Hence why in wars i stay in the backline n heal ppl instead i rather not be frozen in place due to an exploit they have yet to fix .

Is this really a " i lost a 1v2 against a higher lvl healer and DD so nerf it" post?

The damage scale from focus gems is a maximum of 50% of the base damage, you’re doing at most 50% of a pure DPS’s damage

You didn’t read a thing, did you? This is a post about people wanting a balanced pvp experience. So they are suggesting that the currently broken asf lifestaff gets adjusted.

Do a TTK test yourself and find out how much damage a “healer” can do against you. Literally time how fast he can kill you versus how fast you can kill him. Compare.

Now let’s add in the fact that they can heal indefinitely, and can put on heavy armor with no deficit to that, and mitigate all of your damage. Whether it is ideally timed and you hit everything or not doesn’t matter. They don’t have to dodge, they just put on armor and win with heals. Slow and steady will win the race, unless you run and it is a stalemate.

Maybe get some experience in the game before ridiculing something that is being shouted at the devs by all of the top tier players, and has been since beta, that hasn’t been addressed yet and has since killed any kind of variety in builds for wars, and even some owpvp situations.

When you take negligible damage and the little bit you do take is immediately healed, it doesn’t matter how little damage you’re doing in comparison to a dps… because you’ll always have a net positive damage output, whereas they will never have a net positive damage dealt to you. That’s the issue. You can still pump out damage while your heals are on cooldown and swap to your secondary weapon to deal damage, and won’t be killed in that downtime… because heavy armor is busted in combination with LS and CON stacking. All you gotta be able to do is not die in that cooldown time, and you will never lose… but you’ll slowly whittle down your opponent and eventually win, assuming neither of you use pots or run.

I truly loathe the fact that every day salty people who died to a life staff come on the forums claiming its massively OP and express their desire to relegate life staff users to bitch boy in the back that’s only purpose is to heal their shattered ego by nerfing life staff so they can feel better about themselves when the day comes they can finally kill one because it’s been nerfed into oblivion.

It’s clear as day though bud. it needs balanced. it’s OP that a single healer in heavy armor can out heal 4 people beating on him at once lol that’s just silly… it’s OP period

It’s not about being killed by a life staff user. it’s the fact you’re NOT killing them lol

So what your really all saying then is you all got your asses kicked by a con heavy focus build.

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it’s sad when I go life staff and heavy armor, I feel like a corn ball. I’ve outhealed 3 people beating on me. one of them pulled me our of SG but it’s so easy to just walk right back into it… that and with heal/regen pots, I don’t die…

It’s cheese… and unbalanced. it’s capable of healing raid content except in PvP where you’re not dealing Raid Boss damage lol

If that’s your honest take, you must be one of these abusers and you’re advocating against change because you can’t do shit else in pvp except for the most overpowered meta builds that require no skill.

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my main build is GH and S/Shield bud…Light armor as well…
Like I said, it’s cheese, so I stopped using it. not trying to argue about it. it is what it is.
Yall can nerd rage for an unbalanced feature to stay in the game… lol I don’t care. my mind is set on LS atm. IG too.

I sure can dodge back and forth in a healing circle, it’s obviously one of my 3 moves as a life staff user and where’s my splash damage and my hella OP aoe damage moves that 5 people are getting murdered by this. Oh right those don’t exist cuz life staff just heals, that’s it bud just heals, we don’t get 3 moves that do any type of OP damage. In fact we do horrible damage even if 300+ stat’d in focus. So really explain to me how 5 people are getting hardcore owned by someone continuously left clicking because that’s all we got.

Yes, please, nerf the life staff to the ground and then cry about lack of healers. Looking forward to that.

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My honest take on LS is simple… I don’t think having heavy armor should net you full benefit from spell use. or nerf the regen/growth/value of SG per tick. I believe you should be able to keep yourself up decently vs 1 DPS on you, but 2? 3? hell no. that’s cheesy for the Cooldown timers. you just don’t die by the time you can heal up again.

kids… yall too dense and lack critical thinking regarding balance lol

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