Life Staff is unbalanced

yeah good point, maybe this would be a more appealing point of view to discuss from for a lot of people. I personally believe though that small scale is just as much part of the core game as large scale pvp.

Is there any videos where healers showing their successfull kill series in pvp? Because i see the balance, he cant be killed, by he cant kill anyone. If there are any counter examples, anyone can show it?

3 Likes

Idea of killing healer main in 1v1 is stupid, like they are using 300 Focus to make the healing more and more Powerful like DPS classes use other stat to make there damage better.

Since 300 Focus is in there only 2 option left either they do give rest of the stat to CONS which they need to if they dont wanna get one shotted or they can put stats in STR-DEX-INT so when they try to do damage they get one shotted since they dont have good Healt bar to stay alive.

If you wanna kill the off hand Life Staff users its easy to make, just decrace the basic healing from all the skills of Life Staff and make it more scale from FOCUS which makes the same resault with 300 FOCUS + DPS stat.

They either do puts points in DPS stat + Focus which they will have just few K of Healt or they gonna put rest of the point to CONS like everyone do, so Off Hand life staff builds will be gone since healing is not good without a Focus Stat. But nerfing the Healer class heals is just stupid like what you want them to do while they just wanna do more and more healing ?, since they cant even do more than 500 damage to players who have Healt around 10k you can just eat a food getting fast regen buff and TA DA your hp is going up not down.

Also in 1v1 or in Duel game is not forbidden you to not use any potion of food, you can just use them like everyone do in open world PVP.

If you wanna nerf the healing there is only one option left in there, which is boosting Damage of the Healer which makes alot of other ppl cry about since its do more damage and do little bit of healing ppl wanna ask to remove Life Staff which is gonna ruin the game.

There are players just wanna heal and support the other players, not everyone is solo 1v1 player.

Healer gonna Heal and hater gonna hate. :smiley:

2 Likes

2 duels recently. Both with the same pattern.

hatchet + life staff

ice gauntlet + life staff

is this going to be the goal of the game? if so I will end up turning off my pvp and I will go to farm until they do something.

Where is the grace to face a weapon that literally only has to throw a skill to the ground to regenerate all its life.

it’s a duel bro

let’s re balance the game cause your ego got hurt

5 Likes

Every time I read one of these crybaby posts about life staff, I read it to actually mean

“I’m a lvl 60 scumbag who camps low zones flagged so I can hunt lowbies trying to farm faction PvP quests and I can’t kill healers in questing gear”

Get rekd cry baby.

3 Likes

Let me ask you 2 question
Are thoes Players is Healer(Focus) main?
If they are how you manage to die ?
As a Healer(focus) main I used all the weapons as a secondry and none of them give me enough power to kill anyone in 1v1.
If they are not attacking me blindly and makes me hit him/her freely like no dodge or run away just sit still and attack.
Remember all Weapons in any mmorpg do damage, some of them do tons of damage and some of them little bit of damage.
So if you think its a healer and no need to dodge or put distance when your healt in danger sorry but its not the weapon OP its just you dont get the idea of how weapons works.
Life staff do around 500 damage and ppl have around 10k HP even you sit still, its take more than 20 Auto until you die. Unlike other weapons Life Staff have small cast time in Light Attack so ppl can dodge it easly, ofc if you are not face to face pvp all the time.
While your opponent using Life Staff you only need to dodge the range attack or put distance between you and your target so you can use potion and food which makes your Healt go up non stop since, if you use food which gives HP Regen that food gives you fast & slow HP regen as long as you eat again and again you get like 200 hp per second every 10 second, or you can everyone do against me in 1v1 use a potion while i try to drop your hp low and ta da your hp is Full or near full so all the work i was trying to do is gone, like potions dont have high cooldown you are basickly immortal against Healer(focus) main.
Ofc if you are using potion and food lower level than you can use OFC you gonna die.
But there is not enough damage to Healer(Focus) main to kill someone, if they are not bad players sit still and attack you blindly or not using the food and potion.
But if you talk about secondry Life Staff builds like i said few line up ofc they can remove basic healing of the Life Staff and add more scailing with Focus.

Like i dont get it, Why ppl complaint about Healer class Heals them self against 2 or 3 player ? like in group PVP ofc they should survive few seconds or more if enemy players cant combine right with their abilities. Imagine in group pvp Healer need to use heavy gear order to not get one shot and getting killed by 1 or 2 player while they dont have mobility or not enough damage to fight against the enemy.

Like imagine Tank main players getting one shot in 1v1 while their main goal to stay alive as much as possible.

There are different styles of playing and there will be always best Class all the time. Atm thats are Any main weapon with Off Hand Life Staff. Tomorrow maybe gonna be Full Damage builds like Fire Staff + Rapier to one shot ppl. You guys need to realise its a MMORPG there will be always Best Gear and Best Weapon. There is no mmorpg all the classes and items ar equal. If you wanna 100% balanced PVP there are tons of other games and private servers just focused balanced version of the games.

As i experienced if you are facing 3 Player know what they are doing, there is no way you can outheal the damage you take since they gonna do CC chain on you and even 2 ppl if they do it right can do CC combo and kill the Healer(Focus) main player.

If you wanna kill the player who only focused to heal ppl and them self sadly you shoudnt able to kill it, ofc if you 2 should have same amount of skilled.

Balancing PVP around duels has never, ever been a good idea. 2v2 & 3v3 is a whole different situation, especially since there is no DR on stuns in this game. If you want good balancing look at WoW’s PVP. You’re not going to get much better than that. Currently you can be stunned infinitely.

I was able to tank 3-4 melee for 10-15 seconds before they got me in a war earlier today when a caster got involved. With practice I can probably do better. That seems good to me. Your goal is to knock the healer out of circles and then stun/nuke them.

I can’t kill anyone with my secondary weapon(hatchet or sword) in a 1v1 situation. It’s just not happening unless I heal myself. I’m full focus/con with T4 armor and T5 staff.

The physics in this game are super wonky. Until then, PVP in this game is not that good. There’s very little strategy/depth involved.

4 Likes

Life staff is fine. Its really needed especially in harder pve content. However, the problem in pvp is that there are nearly NO heal debuff abilities. I think the only one is in hatchet, and i think it lasts like 8 seconds max.

Anyway most weapons need a healing debuff that cant be dispelled (can pretty much dispel any debuff with life staff heavy attack if you take the perk) and that will balance healers in pvp.

2 Likes

this guy gets it. don’t nerf the healer, skill up the dps.

U misplay every single skill on spear. u can Easly kill healers while in aoe healing. u just have to use “Aggressive Maneuvers” [Talent] every single spell so u can perma CC him. i think u have to learn more about new world pvp and knowledge before make post about complain balance. Read your skills and learn it instead of copy builds on internet. thats not a flame post, just a tip. I’m using spear too. if u need some tips, write me. have a nice day bro! and GL in NW!

1 Like

We have to.

No we can’t

We don’t have 2nd weapon.

3 Likes

it not true, in the first video guy was in light armor and u cant kill him, so he just has very good gear and in the second video it’s a heavy armor so u probably do less dmg, and he 53 when guys in duel 47- xDDD

As a healer I could say, u don’t have dmg, but u have good heal, if they will nerf it I could say that potions will be better than a healer, and will be no point in this weapon…

When u will put proof of 50+ videos of 60 lvl ppl with the same “gear score” I will think about ur cries xDDD

I remember when duel guy with a spear and I wear Heavy, and I dodge his CC and he says like wtf with this game it’s bagged cause his CC didn’t get me xDDD and he didn’t actually saw that I dodge xDD

Yes like, if u healer(full FC) u can’t tank
And if u tank u just have less heal but more HP

Yes like we dont have 2nd weapon and cant do “full” dmg at all

This pretty much. They can sustain but they don’t have the chance to output really since they are getting overwhelmed.

Sure they have a secondary weapon but this is when you punish the life staff user. Plus i have watched LS users in duels they end up having to use potions just to win or outlast a DUEL. So yeah you are hitting them economically and most times they can’t even fight back. Hammer hatchet for instance has some builds that can totally overwhelm a LS user and lock them out of doing anything but healing them self.

I just hope they don’t nerf the LS in PvE. Because PvP always messes up things for PvE content, just look at WoW, its why rogues are always all over the shop with their balancing.

The only way to balance healing in PvP is to make it a PvP tag system for healing. Reduced healing if hit by an enemy player during PvP combat. This makes it so LS still works how it is now in normal content and only the PvP side of it is affected.

1 Like

This is only an issue if the healer is a great fighter. I’m a healer, I suck at fighting … Build doesn’t help.

Therefore, if the same person you were griping about as a healer were instead built as a tank you still wouldn’t be able to beat them.

I’ve watched many build videos read many forums, there is no automatic heal unless you’re just holding the light staff and then you get a very tiny health regen every couple of seconds. When I say small, travel rations do better.

This is like me complaining tanks heavy armor protect them too much, when the problem is I just don’t know how to fight them.

no, dont change anything. It will never work trying to balance pve and pvp. It never does. I mean if you nerf healer heals, why wouldnt you nerf dps? The thing they need to do is put in unremoveable healing debuff abilities. There is currently ONE in the entire game.

The problem with that as others have already stated is that you will create a meta build for every weapon meaning you always get that anti-heal ability. If you bake it into the actual combat type it means you don’t have to change any value on the life staff at all and also don’t have to alter pre-existing abilities.

I don’t know how you don’t understand this at all…

Look at all these clowns, defending this shit before the resilience/onyx exploit was known saying its working as intended and spamming things like “its balanced around largescale”, “game shouldnt be balanced around small scale/duels”, “tanks are supposed to be tanky”, “just push the healer off the circle and get good.”

Same people that now go around telling people to stfu and wait for fixes. Im gonna call it now, after the bug fixes, heavy armor with lifestaff will still be unbalanced, from what I’ve seen pvp wise fighting against people not using resilience/onyx while leveling up. And those clowns will go back to the arguments on top.

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