just went to this location to see this with my own eyes and yes, it is being exploited quite intensively. people are chainkilling these boars and thick hide and every other related resource flood the trading hubs resulting in a very cheap price.
imo needs to be fixed asap (although i know it might be very low on their list of priorities).
dude, @Eavrus i dont think you realize that the only reason that it is worthless is because you are at launch and every1 is farming, because in a few months, it will be expensive, especially since you need base mats and keep upgrading them for T5
Boarsholm has always been a rather quick spawn, but it seems like they really jacked up the spawn rates across Restless Shores. I was having trouble keeping ahead of respawns even when I was overleveled.
Speaking of exploitable skinning areas, there is another one in Monarch’s Bluff - Lodestone Bear cave. The bear infinitely spawns instantly as soon as it dies, and there are tons of people there exploiting.
If I might inquire what are they currently planning the Spawn to be corrected or since it could be considered Grey area exploit, there’s so many people aoe grinding for things most mmo players do. Being a vet player of mmos what borders on this actually say a widespread situation banning is harsh for a server sided glitch or bug. Like look at drops off wolves and bears that are elementals that’s constant tier 5 resources you got alot of issues in game suddenly and maybe a ban isn’t a answer but a official dev reply to Twitter on matter as silence is letting it go rampart and ban waving is really harsh I sincerly hope you wouldn’t perma ban players over these bugs. Thats all destiny didn’t ban for their loot cave problems. But regardless the bug I’ve run into… Die my gold is being lost after I respawn at my camp. So that’s a new one to add to book not asking for a currency return just requesting its noted
I’m not certain how this would be considered exploitable. This is the area after the restart of servers and not including what is behind me. I think this is more of an overabundance of pigs put in a single location with a lowish respawn time. There are roughly 20+ spawn locations of pigs in this small area.
The pigs respawn every 30+ seconds, it is not instantaneous. By the time all the pigs are dealt with, the initial phase of pigs are beginning to respawn. If the amount of pigs at the camp were reduced, the problem would be fixed as the respawn timer is on par with the rest of the game.
This is much different than the elite bear in the cave that automatically spawns after death and then has a chance to double spawn.
At Noblereach, you can AoE farm the skeletons. In my largest pull, I can clear a set of skeletons in less than 10seconds for about 400xp then wait for all of the skeletons to respawn in 30seconds to a minute after death. This can be done solo and I don’t need 10-15+ people to be effective.
This is not like the multiple spawns of an elite bear, which shouldn’t happen.
If this is exploit than every elite mob area where people are grinding to level up their weapons are also exploits. You should just nerf everything. All those area also have mobs that respawn very fast and drop tons of loots and materials. And just watch the player population plummet because you are taking away their options on how they want to level, if they have no interest in side quests or town board mission grind least you can do is give players option to just grind mobs and level up. Let players play how they want.
This is a sound argument. The problem with this whole thread for the Restless Shores boars is not that it is an exploit like the bear cave at Monarch’s Bluff, is more of a “If I can’t have it, then I’m going to have it nerfed so you can’t have it” case.
Not every little community complaint should be definitely taken as a consideration as not every community will list things for the sake of the game, but for the sake of their egoism. I am not stating that bugs shouldn’t be considered, but that the report of a bug is made objectively because something’s not working as intended like not being able to auto run after a portal, having to start a logging animation to fix it.
If this is an “exploit” in an MMO I want no part of it. This is literally what we did in Everquest to lvl, sit and farm spawns, thats part of being an open MMO / Sandbox, and then we have No good’s reporting for legit xp farming.
Hopefully the fix will just be a tuning of the spawn rate, not some heavy handed reaction to certain players not understanding that aoe grinding a spot or repeat farming a boss for an item you want is standard mmorpg behaviour.
I really hope that the fix will just be a tuning of the spawn rate.
I think we have a lot of players who are not used to playing in an mmorpg environment. They do not seem to understand that aoe grinding in a spot or repeat farming a boss for an item you want is standard mmorpg behaviour.
Why are you reporting people for normal mmorpg behaviour?
I have been playing these games for 20 years and in just about every one people aoe grind in certain spots or repeatedly farm a certain boss for a prized item.
The spawn rates need tweaking a bit in certain areas for sure but its not something to report people over to try and get them into trouble.