Link all Banks and make fast travel free

I did some testing. You are traveling between five and six miles per hour when running in game.

I agree 100%

I bet this is one of the guys who ganked low levels on the starting beach during Alpha and called it ā€œPVPā€.

sheds should be all linked: when you unlock a storage increase, it applies it to your total capacity. i hate the storage system in this game, it’s the worst thing ever.

3 Likes

Storage and trading posts being linked, and fast travel being free or cheap would go a LOOONG way in making this game actually fun to play. Simple changes with a big payout.

2 Likes

Nope, not at all. I know what a bank is. Never ever in all my years of gaming have I ever heard of storage being called a bank. So no, I didn’t know what he meant because no one calls storage a bank

Everybody else did. So…

:upside_down_face:

Azoth for crafting is neat. Spending it to roll extra perks is fun sometimes. That is the only thing it should be for though.

1 Like

Not everyone is autistic. I am. I’m always the smartest person in the room but sometimes things go over my head.

I knew I was exaggerating but that’s so much slower than I thought it’d be

Part of this game is inventory management, and resource management. It’s actually a huge part of the game. Why would they remove it? Just learn to be more efficient with your management and you won’t have these problems.

No.

horrible idea that will speed the death of this dying game.

1 Like

Azoth for crafting is neat. Spending it to roll extra perks is fun sometimes. That is the only thing it should be for though.

This!

spend 5 min clearing a portal for azoth and then go to one of 3 houses and then fast travel the rest of the way?

Some people have some serious Azoth management problems. I don’t even own a house and I travel across from Everfall to Ebon, to Shattered Mountain and back down to Reekwater for elite runs and chests constantly throughout the day and still don’t have issues with Azoth. Nor have I been ā€œstuck walkingā€ because of Azoth issues. Not sure what people are doing wrong. Sure, I’m not traveling around with 1000 lbs, but if you’re doing that, kind of makes sense that you’re out of Azoth and it should be expensive. I don’t think they intended for you to freely go gather 1000+ lbs of supplies and get back to somewhere useful to use it instantly for free.

That’s primarily because of all the unflagged players, the concept of territory holds and resource protection got ruined when they made open world pvp a flagging system. There are many remnants of the old system still in place.

Yeah but that was scrapped back in alpha when they realised that only 5% of the playerbase would play the game if it was full pvp.

I fully support having full pvp servers as its a win win for the most part but i know that amazon has stated that they aren’t looking to do it.

The pvp servers would be great for the first week or two until one faction inevitably becomes dominant as some players are just better than others and/or know the latest exploit, and the people who want full pvp but aren’t in that top tier would eventually stop playing because of it, which would cause the winners to have nobody to pvp with