I bought a pair of 600gs pants pattern from the medleyfair vendor to check out how they work and I noticed it had two perks locked which I was not aware of. Does each item of clothing have the same exact perks locked on them (i.e., light pants have the same locked perks as heavy pants as medium helmets)?
If not, is there a list of the locked perks on each gear item I could find anywhere?
The pants dont really seem like theyre worth it, but Id like to hear if maybe they are since they are easy to get a level 600 gear from them early on.
It’s the same two locked perks on the guaranteed 600gs patterns, plus you chose your stat. The third perk is RNG. It’s not super amazing gear, but it is a decent chance at “pretty good” for PVE.
NWDB.INFO is your friend on these kinds of questions.
I crafted something like 5 heavy chests, 5 med chests, and some pants. NWDB was saying the third perk was rolled in the traditional style, however my outcomes were wonky.
Almost half were shirking energy, I got 3 empowered firestorm (out of about 12 crafts) 2 Refreshing mortar charges…
i favor the green patterns over the legendary ones i think the green ones in hindsight are slightly better timeless shards and the legendary ones are slightly worse than the arena legendary ones simply because of the amount of materials you have to use to craft those and still something thats BoP which still boggles me