List of PVE & PVP ideas

:joy: How would you then fix the cowardly Open World sniping with infinite 20% cheaper Light Rolls so no tank can catch you?

I disagree with your take on snipers, I think snipers is one of the most unique things about this game and I quite enjoy it, even when I am the one who dies. The game should maintain it’s shooter flair. No other mmo has this gameplay. What I do think is that there should be less means for a sniper to chase a target down when they flee or to them themselves flee from a close range melee fighter.

As a matter of fact, I may not be here if they removed the range on muskets, it is truly what makes this game unique. This game is part shooter.

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You know the way you put it I 100% agree with this statement.

Maybe if Light Rolls got changed/nerfed it would give players with less range a chance to compete.

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Maybe tanks are not made for chasing, but for tanking.

Not just tanks. Anything with less range tbh. Even more so if non-DEX players without Light Armour.

I think it’s balanced as it is in the current version.
Musket is a support dps that plays in the back and should be able to kite. If you want to kill a musket go around and try to win his back and it’s gg. One CC and it’s 100-0.
But they should be able to kite because they play with no 5 con, so they need a way to escape and survive.
When GA light/heavy attacks used to travel a huge distance forward and no one was able to escape a chasing GA, it wasn’t balanced.

Who is forcing them to play with 5 con?

That greed for damage just begs to be punished, and it’s impossible to do so in the open (vs a good Musket).

No one, and I think it’s just fine. Musket is the best weapon to go full glass cannon, and musketeers should be punished for running 5 con, that’s why you can 100-0 with any CC.

But put some effort. You can’t just run in a straight line, gotta work your way around.

Despite me disagree with the musket thing, a lot of this is pretty good, like the flares and the naval and the falling stars and the bases and the camps, which is something I wrote about in feedback as well and the building purpose and the lore and the faction vendors. and the and the and the… well done, just disagree with the musket argument entirely, reasons above.

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@madGigachad Despite the poor title, this is a truly impressive list of ideas and I’m glad you took the time. Don’t listen to people who say you shouldn’t have bothered - there’s never a guarantee in life that any particular post or idea gets implemented, but every little bit adds to the momentum, as well as inspiring others to create their own ideas and voice them. Keep 'em coming.

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???

You have to be asleep at the wheel to die to a mob in this game

Not dying to a mob and defeating it is a difference like night and day.

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I think he means so people can solo elite areas.

I actually meant open world “bosses”. Well Guardian type of mobs but also smaller ones if too clumped.

Those are what I consider elite. Call em what you want lol. Elite, bosses, golds, doesnt matter. I play a lot of MMOs and each one uses something similar but different.

Misunderstanding by me. I read “Elite Arenas”. :sweat_smile:

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:rofl: :rofl: all good lol

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Scratch all of this.

Please just let us disable those unbearable OUGA BOUGA drums that disrupt beautiful soundtracks whenever passing a mob.

@madGigachad man good stuff, you and @IDarkStar should be hired or at LEAST get job offers for NW help hahahahaha his post has also some great great stuff. Good job both of y’all

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Yes, I’ve been scratching my head over this one. Surely the point of locking an item is so that you don’t accidentally get rid it. It’s too easy to drop a locked item.

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