I disagree with your take on snipers, I think snipers is one of the most unique things about this game and I quite enjoy it, even when I am the one who dies. The game should maintain it’s shooter flair. No other mmo has this gameplay. What I do think is that there should be less means for a sniper to chase a target down when they flee or to them themselves flee from a close range melee fighter.
As a matter of fact, I may not be here if they removed the range on muskets, it is truly what makes this game unique. This game is part shooter.
I think it’s balanced as it is in the current version.
Musket is a support dps that plays in the back and should be able to kite. If you want to kill a musket go around and try to win his back and it’s gg. One CC and it’s 100-0.
But they should be able to kite because they play with no 5 con, so they need a way to escape and survive.
When GA light/heavy attacks used to travel a huge distance forward and no one was able to escape a chasing GA, it wasn’t balanced.
No one, and I think it’s just fine. Musket is the best weapon to go full glass cannon, and musketeers should be punished for running 5 con, that’s why you can 100-0 with any CC.
But put some effort. You can’t just run in a straight line, gotta work your way around.
Despite me disagree with the musket thing, a lot of this is pretty good, like the flares and the naval and the falling stars and the bases and the camps, which is something I wrote about in feedback as well and the building purpose and the lore and the faction vendors. and the and the and the… well done, just disagree with the musket argument entirely, reasons above.
@madGigachad Despite the poor title, this is a truly impressive list of ideas and I’m glad you took the time. Don’t listen to people who say you shouldn’t have bothered - there’s never a guarantee in life that any particular post or idea gets implemented, but every little bit adds to the momentum, as well as inspiring others to create their own ideas and voice them. Keep 'em coming.
Those are what I consider elite. Call em what you want lol. Elite, bosses, golds, doesnt matter. I play a lot of MMOs and each one uses something similar but different.
@madGigachad man good stuff, you and @IDarkStar should be hired or at LEAST get job offers for NW help hahahahaha his post has also some great great stuff. Good job both of y’all
Yes, I’ve been scratching my head over this one. Surely the point of locking an item is so that you don’t accidentally get rid it. It’s too easy to drop a locked item.