I don’t quite understand why Fort’s are capable of changing hands immediately upon capture and there isn’t a timer lock to benefit attackers. The benefits received from getting the fort can be immediately negated upon capture unless you sit there and camp it, which isn’t quite thrilling if people decide to ignore it for a bit. It just turns into a game of chicken and boredom.
Put a 15-30 minute lock on fort capture after it changes faction hands. This will also make the fort a hotspot when it comes off cooldown for recapture.