Loot Luck is Broken - Change My Mind

In 800 h of play most of them being chest farming, (i’m not a crafter / gatherer) i have got 2 trophe materiel t3 (one for the minig 1 armor) nothing else (bunch of corupted crest and 1 or 2 skull)

Could be RNG yea, then why on earth din’t they implement a pity system ?

After i upgraded all my loot trophies when the trophie lockdown was over i havent gotten a single epix or legendary trophy item. I went from one basic + 2 minor to 1 major + 2 basics. Before i could get as much as 3-5 upgrades each day but havent seen them since. there is defiently something weird going on with the loot luck bonuses.

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Okay this may be a complete coincidence but I decided to re-equip all of my gear because I repair it incessantly. I pulled an adamantine dust and 600 lego hatchet from large supply chests on the next run. PvP flagged.

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yeah those coincidences happen a little too often. That’s why I believe luck has bugs. Like everything else in this game…

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That’s a coincidence. I would think most of us are changing clothes a lot during the day with crafting clothes, harvesting gear, new acquisitions etc. So it’s unlikely a ton of people are never changing clothes (re-equipping) and getting horrible luck as a result.

Here are a couple recent examples of how RNG is more random than it seems.

Ran Mangled Heights got 2 pairs of Armorer Pants in the same run. That was the 3rd pair in a 2 week period not even running everyday.

Needed to get a snail for fishing quest. Went over 100 casts before catching one then caught 2 in 3 casts.

You are correct they nerfed chest and mob
loot tables with the new gypsum system.

I have the achievement of searching 10,000 chests, 75% of them were made in kits with the luck perk, and I do not have a single improvement for the trophies of armor, weapons, arcana, engineering, and even more so luck. (there are 3 basic trophies in different houses, jewelry, bags and sets with 2.3-2.8%).

It’s a shame to know that my guildmate received 2 sets of cards and 1 dice, having only a set for luck and bags. With no homes and no trophies. Would make non-transferable trophies for reaching 5,000 and 10,000 chests, for example. Or for closing 100 dungeons and 250. But we have what we have. Some of them use tax money to buy top trophies and then drop upgrades for new ones, and these are passed on to the guildmates.

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