With this patch they want to turn the FS into a piece of crap that throws AOE abilities at the zerg so that many numbers sprout.
They don’t realize it will end up being just as boring as the battered LS.
With this patch they want to turn the FS into a piece of crap that throws AOE abilities at the zerg so that many numbers sprout.
They don’t realize it will end up being just as boring as the battered LS.
Lmao with all the root, stagger, stun etc. flamethrower is way OP. Keep the rest the same for all I care but flamethrower needs to remove stacks and a stagger after a certain amount of hits at the very least. It is by far the largest brainless skill in the game. Keep the rest of the skills the same.
Here the serious thing is that AGS obviously does not read the forums.
Here you will surely find hundreds of complaints against the Flamethrower, and for example you will never read anyone complaining about incinerating.
This shows that they do not take into account our complaints or suggestions.
Yea but they see the raw metrics and it’s not making any difference other than catching an unaware melee or someone who can’t countert it. After all, a mage in light is not 7 meters from you, any melee weapon has a auto-tracking-free-aimbot-gap-closer built in that will put you right on top of him. Don’t panic mate, other than the hideous graphics bugs that make the flame not visible sometimes or depending on your camera angle, the skill is not a problem
dear colleague, no one is crying for the FS, but for the death of brutes, muskets and so on!
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