M10 drops are killing economy?

So on barri right now most of the top items are from mutations. If i would have to shot its like 75%+ of items i can see on market:

There was 1 more that was not orichalcum ig (also ancient ice gauntelt). So in this case all 5 were mutation drops.

Cost to craft single ig on barri is around 4.75k gold
Now best chance to get keen, viocious, keenly empowred is to force last part.

So chance to craft one is: 1/6 (i assume timeless shard craft) * 0,1435 * 0,1913 = 0,459%

Dunno if my math is wrong here. But if not, then there is no point crafting anything since prices on market for good items are so low, its not worth costs.

Prices are coming down for both crafts, and drops, since they are much more common.

But in your scenario you are assuming that all but one of the crafts will be worthless, for the price of say, 27k. Assuming that your possible one craft sells for $35000, you have already made 8k from that one.

Then the other 5 would be 100% profit from that point forward.

The days of the one shot lottery are gone. That was probably 250,000 gold or more at one point in time. This has been a long time coming.

But keep in mind, with the prices coming down on these items, everything used to make them will also come down with them over time. Since you won’t be expecting a million gold profit from them, their value will plummet. IE crafting will get cheaper too.

I agree the prices need to come down to reality of what people can reasonably earn doing various activities in the game. The day’s of 2 million gold BIS need to be numbered.

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No, no, no they are not. 90% of the drops in any expedition are Bind on Pickup. So of the 10% you could actually sell 90% of that is usually trash leaving 1 item to sell and the possibility of that 1 item being legendary is usually another low percentage.

I think the market is finally headed in the right direction. The gold cap is there for a reason. No item should ever be selling for over 500k, Hell they shouldn’t even really be selling for over 100k in my opinion but 500k should be the limit. Thats how the game was designed and just because people found ways to exploit that shouldn’t have become the new normal. How about we play the game the way it was designed instead of trying to find exploits and loopholes.

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Where you get your numbers from? Just to get 600GS cract you need 6 crafts on average right? So its 6*4.75k = 28.5 for legendary what we know 1 perk will be good. And you have mutation items on market that are BIS for some builds for same price. It does not make sense.

And its not just IG. I did math for some armor pieces, jewerly and bows.
Issue is rlly there. Go check market for best items for your build and tell me how many are crafted and how many from drops? You can tell by item name.

PS. Im not saying that m10 drops making items cheaper is bad. Im saying that its so good that crafting will die and couse crafting makes no sense, no point to buy resources so gathering will die to. Crafting has to stay on same lvl as m10 drops or game is dead. Economy is single most imporatant thing in all mmos. They die if economy does not work properly.

See, If you dont hve brain power to understand how serious this issue is if im not wrong with my observation, why you even bother posting? Go outside, check if grass still green and dont post on internet.

reeee i cant remain top 1% the plebs are getting good gear

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What i’m saying, is those prices for the crafting mats will start coming down. Since you can’t lottery roll a 1,000,000 gold BiS anymore.

That’s the only reason the mats are so expensive, is because the potential to create items worth millions. So people were willing to pay. Now that crafters will not have an incentive to buy mats for high prices they will have to come down.

Meaning cheaper crafting materials, cheaper crafts. You’ll make your money on more volume instead of pumping until you get one BiS.

ive done over 200 m10 im sure there are people with way more then me. best drop was light pants con/str shirking energy-shirking fortification-resilient. you can say its bis i think. But only 1 bis item in 200 runs doesnt mean that is killing the economy imo

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Yea but there were 4 other dudes running with you. And you are not only group running max mutations you can every week right?

So i dont have number, but based on my server market listing - i think there is an issue. Devs have to do their job and check data they have to be sure im wrong here.

i dont really undersdtand what you want to say. 200 runs for 1 bis item its low imo. for you i guess its to much we agree to disagree

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Pvp drops*

Pve drop are getting expensive. Pve crafted gear is getting expensive because it dosent roll. Hundreds of roll and very few resulted in something usefull for PVE.

The situation is just reverse of what it was before.

Yes, they went a little overboard on the PVE drops in my opinion. Also, I hope they have a new expansion or a gear reset coming within 6-12 months because by then I believe most people will have full BIS on all their weapons they play.

200 runs if we assume 20min per mutation is 66.66h and we talk not good item, but bis right? So its not much. Its ok i think.

Issue is that during this 200 runs you drop another 10-20 items that are good and destroys market prices right?

BIS in fact are not an issue. But good items that are. Since if you craft most of items you get are not bis, they are just good and allows you to get your money back to try craft more. So resouces are used all the time on tried to get that bis. But if market is full of rlly good items that are not coming from craftring, means no cost included, means can be sell bellow crafting cost - this is bad.

There is an issue ya. The issue is that asmo and all the other cd crafting shit is far too restrictive and prohibitively expensive. Then another issue is that crafting mods (the very few usable ones) are ignorantly rare and expensive. Then another issue is that you have too much crap you have to collect before you can even attempt to craft. And on top of all that you have a small group of millionaire players who buy out the market with everyone else’s gold so they can pull the lever on the slot machine.

Imo you’re looking at the problem from the wrong angle. Yes there is a major problem. But the problem is the insane amount of rng in crafting and the way a small group of players have near infinate gold who buy out the only couple useful crafting mods to insane prices combine to create a system where only a few people per server finds any value in crafting in mass quantities. People having a way around the good awful crafting system is not bad. Honestly it’s probably the only thing keeping a lot of folks playing right now. The crafting system is a huge reason i don’t log in.

i agree with most you said. But imo the major issue in this game its the ridiculous amount of money that strong companies make holding major cities like ww and ef. there are companies making BILLIONS no joke that even sell for real money XD. So when a certain amount of people have that much money they can easily manipulate the market set prices buy best gear for 1 or 2 millions per piece. The game is unfortunately in a state that requires huge changes to even have a chance to stay alive

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OPR caches give better loot than expeditions.

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those items are good but it´s nowhere near bis for pvp anymore since every weapon wants to have attunement on in.
attunement weapons can drop in mutations but are 1. extremly rare and 2x they are bop, so not sellable

Not every weapon. Most but not all.

Anyway i came back from vacation after 2 weeks and check market. BIS mage items (excpet firestaff with fireball perk) do cost now 4-20k per piece. There are mage weapons from cracting on market, but like 50+ pages of fs,ig from mutation drops.

Basily cracting at least then it comes to weapon that do not require attunment is dead now. Same with armor that deos not require weapon perks - all from mutation drops.

Amazon u f… up.

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