When you are 60 the only fun you can find is PvP everywhere with your friends (and maybe some good PVM also)
(Don’t tell me lvl up 200 everywhere is fun).
With this Azoth issue you cannot travel after a crafting session.
Lvl 60 should have automatic regeneration of Azoth. Something like 1 azoth per minute (or at least every 5 min). This automatic regenaration should work even when you are not in the game for you can make a break few days and come back with full azoth.
If it’s unfair for crafting then just make a gauge independant from Azoth for travelling.
I am not a native English speaker so maybe it wasn’t the correct word. I meant to not loose the interest of crafting with Azoth and affecting the current balance of the game.
No it doesnt fix my issue. I finished hundreds of hours of extremely boring quests fedex thinking the game would be fun at lvl 60. I just want to connect to make big pvp epic fights without being always stopped by F***G azoth
That’s not his point. He’s doing a gathering and crafting run and after that, his inventory is full which increases the amount of azoth required for fast travel. Paying 300 azoth after a skinning run in cutlass keys can give you in the neighborhood of 1000 inventory weight and if you’re trying to get it to market in let’s say … Windward or Everfall, that takes almost 300 azoth even if your faction controls the forts.
A natural azoth regen is a pretty good idea IMO.
I just finished 3 different 580 weapon quests and that shit ruined my azoth stores. Stopping in the middle of that questline to do a couple of outpost rush, isn’t really feasible… especially since the Meta requires those 580 weapons to be even remotely competitive.
I get one azoth per animal kills due to knife perk mostly, so doing a skinning session will net me around 300 azoth. They are also going to merge trading posts, so no need to go to everfall and sell in cutlass.
We also can tp to 3 different regions with the house and a free recall.
So four regions are covered by default (free tp without azoth). Not sure where you want to spend more azoth. It’s limited to avoid mass high-end crafting.
There are many ways to get azoth fast, so I do not see any incentive to get even more azoth. If we add passive azoth, could we add passive gold and passive health regen too? Maybe we can also have random gear drop from a passive? A new piece of gear every hour.
It just makes no sense to me. How much free azoth do you wish per minute while AFK running into a wall?
Which mass crating if traveling becomes independant from azoth ? just a basic gaughe regenerating slowly. For after a break of few days you come back happy to play with possibility to travel
What else is there that hasn’t lost all integrity of value from loopers/bots/dupers/coin sellers/coin buyers etc? There is nothing to strive for that wasn’t overshadowed in a big FU for trying way from the above mentioned participants. The level to 200 is all that is left because it is a solo event and achievement meant to walk away from when done. Right this minute large groups of people(lets say 25-100) are rioting elite 60+ hotspots. The mobs are so confused they just pick their noses while a lemming chain of people loot all the chest.