Ok, so me and my friends were actually talking about this for quite sometimes now and before I start let me be clear that this suggestion is base on our previous open world mmorpg experience.
• Disable the pvp toggle switch functions i think the game will be more fun if it’s stay on all the time whenever you’re out on the open field.
• Huge world bosses that respawn every 6 hours on each map with a slight chance to drop BIS gears/weapons or very rare items.
• Player equipment and stats viewing function this will prevent low gear score players from joining high lvl mutation dungeons.
• Alliance war declaration where two alliances leaders can declare war anywhere anytime on any maps.
• Make bind on pick up item’s tradable this will actually help others that already struggling to get BIS gears/weapons/accessories from the dungeons.
• Damage output mini screen rank on dungeons this will let other players see who’s actually doing so much DPS in they’re group.
• Transmogrification system.
• Cash shop previews on consumables this will help players to see if the dye is actually working right on they’re gears.
• Auction house where players can actually bid for the items they want.
• Marriage system where two couples players can actually be married in game.
• Pk rank and Pk system negative effects when you kill too much people and you died by someone it has a high chance of dropping a piece of your gears.
• Implement binding oil in the game so when applied to the items this oil actually prevents your items to drop when you die from pk while on negative effects.
•50 players dungeons with good loot drops from killing dungeon bosses.
• Castle siege system where top alliances can compete for the throne.
That’s all for now I know some people will disagree with this but it’s understandable.