Make PVP Tents destroyable

Hello.

please add a feature to destroy tents thats where placed with pvp of the enemy faction.

Therefore the following is needed:

  • tent flags that shows that a tent is from enemy / can be destroyed
  • pvp players cant register at pve tents
  • players cant register at a pvp tent from another faction when they have pvp on
  • when you change to pvp from pve you have to be removed from your tent if its not a pvp tent

The main reason is that open world pvp is nearly endless if no one gives up and just spawn back again and again and again.

And after the first fight there will be only spawn killing at the tents.

People who are bad loosers will respawn until they go to sleep with broken gear they dont care. Just to get killed in 2s, they are happy to just get the enemy stuck at their tents.

Last 2 days we had massive open world pvp fights before myrkgard. It was fun but the enemy doesnt gave up so we killed them at their tents but they spawned and spawned and spawned again the whole thing took two or three hours because we had no possibility to destroy their tents and then run the elite zone.

Its a lack of this feature at this point because if no one gives up you will fight till forever. And at the end you have won the fight and still need to go away because the defeated enemy just spawns in your back again.

I realized that people dont care about repair costs and just respawn for hours.

Also what is better that you get spawnkilled for hours until you get tilted enough to respawn at town or if the enemy simply can destroy your tent? you lost a fight and its over.

And if you dont want that it is destroyed just dont place the tent direct in front of the entrance just hide it somewhere.

4 Likes

Simply NO! Don’t give the 20 vs. 1 gank squat more power!

ESO Cyrodiil forward camp in open world? Ok… plus cancel gold needs for repairs. :slight_smile:

When you got killed with pvp on there should be no way for you to respawn at then attack the enemy that killed you from the back. Simply as that.

This makes no sense, as of now you will be spawnkilled for hours untill you are tilted enough to respawn at town. :slight_smile:

People dont care about repair costs when they are on a bloodrush. They respawn for hours even if it costs 10k gold. ^^

Is there a repair cost if you die in PvP?

There is but no one cares if you are tilted enough and stoic.

i know only ppl who care… and they realy dont want die to much even when they lowered degradation of equipment by 20%… no gold in game where is low pop…

I play on a 300 population server. I know that not everyone is this tilted when they die in pvp but there are people that just fuck at everything when they die and what is some gold then for them. :slight_smile:

how fast you gain 300 without trade? (maybe dupers? :slight_smile: )

What do you mean with gain 300?

you spend 300 so you need recover from that spend… how fast you recover that money back without trade?

Not everyone is poor in this game.
Also tradepist is active again?

And invasion gives you like 600 a day and there are multiple of them. And there are many more ways to get more as enough gold to repair.

The most people in end game arent paying really much gold if they are smart and have like 30k or something.

But already if you have like 8k gold wich isnt much you can respawn at least 15 - 20 Times before it starts to hurt you.

I dont have chance to do invasion. I dont have even Outpost rush… because low populated server. And when you play all day and killing mobs you need repair everything maybe 5x-6x per day. :)i dont count dying… so… 8-10 gold from 20+ mobs dosnt help much :))

Hm this is off topic. This is not about repair costs. It is about respawning 300 times at the same tent just to fuck of the winning team because you are a bad looser this is what this thread is about. ^^ also you dont have to repair your gear directly when it is broken so the cost is no point you can respawn easy 15 times without repair everything because you dont need everything on 100% durability to fight in pvp

yea… but like balance :)) make tent destructible… ok punish players for loosing by travel cost, time cost etc… but then you need compensate it to make balance (maybe lower cost of repairs) otherwise the punishment will be too great

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