Make zones or Areas of zones mandatory PVP with the following features:

Why would it need to be that way?
If its the same rate, a PVP player already has a higher income because 60% of server population will stay clear of that zone.

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the entire game gives you +exp, + weapon exp (i think) if you have PvP on ANYWAY! what are you talking about? PvErs already get lower exp than the PvPers, + you get more exp killing someone than from doing a quest! You ALREADY have bonuses with pvp on! You just want MORE!

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Welcome to Zerg City!

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1.5 years since we’re talking about pvp changes and nothing was done and nothing will be done. This wont be Darkfall or Mortal Online.

Biggest problem is that there is so many pvp players that just like messing with lower lvl players.
I had pvp on in so many games and 90% of the times i end up in a pvp fight it is in a low lvl area where max lvl pvp players rome around in groups and just destroy the experiance for the low lvl player.

And when it finely comes a fair fight and you manage to win then it takes 30 min and the dude is back with a bunch of friends and rome the place just to kill you over and over again cus the person couldent handel losing.

Pvp is massivly miss used and is mostly just a pain cus to many pvp ppl cant handel fair fights and just think it is fun to gang gank lonely players/low lvl players.

Most ppl play mmo cus of its pve content and pvp is only a fun side thing to do from time to time only thing is that pvp ppl sound more there for shows more the pve ppl but trust me there is way more pve players then pvp players atlest in my experiance

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This is an open world PVP issue ever since.
You are doing your thing, 2 people come and kill you.
2 minutes later you are preparing to kill them and are succesfully doing so a few times, to stand your grinding spot.
Then the other too other start crying or gather more friends.

What is wrong there? You didnt gather friends for any reason.
I dislike open world PVP because as a fact it never satisfies both parties, but I dont opt out of it because it can go both directions at any time.

thats the thing if you want to pvp then have the flag on and if you dont want to pvp dont have it. There is more that like the pve part then the pvp. You can se it in NW right now. There is not many at all that have pvp on cus it is a toxic culture behinde it. If pvp would be forced down on the pve players then they will live and then the pvp players can run around for hours trying to find someone to fight.

I guess Amazon realised it and went more pve content and made pvp an option insted of pure pvp game.

Pvp is in my opinion only fun during an pvp event not in open world cus that is just toxic

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Because by wanting pvp only zones with special perks for those zones, you’re telling them they DO have to go into those areas. You yourself said those zones would have “higher tier” materials.

Open PvP invariably devolves into groups camping solo players, higher levels picking on lower levels, etc. I’ve experienced this many times, it sucks and in my opinion, anyone who thinks this style of gameplay is a good idea must have something wrong upstairs. Again, that’s just my opinion, not a statement of fact.

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Are you ok? Suggesting someone has something wrong upstairs because they enjoy PVP IN A GAME?! Are you insane, brother?

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You make it toxic by whining.

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me remembering the majority of other MMOs where all the best gear is from PvE…
if the point is being fair lets take a look at both sides

im not saying forced pvp is a good thing, i dont think it is. i would rather see entire pvp servers for people who want that

this game needs more instanced pvp tho. arenas, battlegrounds ect.
arenas are coming, hopefully we see some form of more casual 10v10/20v20 objective games.

new world is young, high hopes!

I want dynamic pvp with purpose not arenas and battlegrounds. For that we have mobas and competitive shooters.

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im here mainly for pvp but we need to understand that many many people dont like that and it would have a large impact on the games population

pretty par for the course in MMORPGs

Forcing playstyles on a wide-range of customers is not a recipe for success.

Upping rewards for flagging? Sure. That leaves the choice to the customer.

None of your ideas are bad, but forcing PvP is not a solution.

LOL @ you try hards attempting to force your will unto everyone. 100% American spotted lol

It’s not forced. They dont have to go into those zones if they dont want to.

How about zones where they can’t go if they are flagged? Or maybe give them an xp penalty for being flagged? See how silly that sounds?

AGS has already given pvp’ers an extra something over the pve crowd, and yet, that’s just not enough for some people.

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Then i go in those zones unflagged. Perfectly fine, i dont mind.

the ppl in here that is trying to force it on us pve ppl are the toxic ones and the ones in game that bully ppl just becus they can is what keeps most ppl away from pvp

i am not say all pvp players are doing it but sadly way way to many is sadly.
And the more you try to force it on us the more we will back way from it insted of trying to fix the world of ppl and be a good sport so more ppl will enjoy it.

Small skirmishes dont have purpose, they are only for killing time, not players.

But there are already bigger PVP features in this game and you know them.