What people fail to grasp the concept is that the tank is supposed to be a slow moving lumbering bohemoth of a character. Where it takes skill and perfection in timing to viably attack in PvP in a conventional action based MMO.
The tank is supposed to be the damage sponge by function and while capable of fishing out a lot of damage the team play is designed to have crowd controllers like trappers to hold players in one place long enough for the tanks to make use of their slow but powerful attacks. they are meant to be the holy crap the tanks are here! Spread out and don’t get in their aoe attacks.
Light build is being able to hit super fast but the damage is greatly diminished but are able to get in and out very quickly. They are not supposed to be glass cannons. They are supposed to be glass sand blasters. The first to get into the fight and behind enemy lines.
The medium build is a nominal average of the two builds and offers only a practical average attack and defense capabilities that can absorb a small amount of tank attacks and somewhat keep up with the light builds. Their function is to make enough time for allied reinforcements to join them. Meant to join the light guys moments later to simulate reinforcements.
This is supposed to be a skill based game with some team based tactics involved to succeed. If you want halo where everyone is equal that’s fine too but just make sure your vocal about your disposition. Otherwise you just come off as another kid that wants your build to reign supreme amongst all.

