So what happned to mangled heights? - This is a question many can ask themselfs. I know that some areas are being buffed, getting higher level mobs and getting turned into “endgame areas” BUT
When i hit 60 i used to go to mangled Heights. It was a fun area, it was decently challenging, it was rewarding and the mob level would allow for HWM increase all the way up to 540-560.
Since last patch, they now added a wall with more HP than any boss in the game. A group of 5 players have to NONSTOP spam attacks for about 10 minutes to get through the damn thing, not to mention the halfbroken weapons that has to be repaird afterwards, costing about 50-100 gold (JUST TO BREAK A STUPID WALL)
Furthermore the Elks has been buffed to hell for no apparent reason, they are intolerable, their aggrorange is rediculesly high, and rewards are little to none.
But then… ofcourse… i told my teammates that this was a good area for a newly hit 60 level player to go to, to start the HWM grind without too much trouble, but then i realise that the drops have been nerfed to fuck hell too…
Lvl 62 mobs… dropping 510 gear, across the board… No HWM incrases… No point in going there… except for the daily 2 Corrupted runes which you need to craft the genesis key.
But honestly… The area as it was, was fine. There was no need to make a stupid ass wall. If this was an attempt to keep solo players from grinding boxes or orichalcum easy, then fair enough, but the HP of the wall itself is rediculesly high, NOT FUN, and BORING as fuck to hit for SO long.
I tried to break it solo and it took me 25 minutes and a full repair of my rapier.
Now with the decrease in drops from the mobs (for no reason) mangled heights kinda just became really useless to run for any other reason than those 2 freaking corrupted runes.
This needs a rebalance…