March thank you thread!

Didn’t expect to be back here again this month, but wow.

As a recap, we got the word that the horrible cooldowns cleaned up a couple weeks ago, which will be a great thing, and we also got the horrible housing tax issue taken care of by the good folks working hard behind the scenes at AGS.

But now, today, something that was broken from day one has been largely fixed.

Is it that the Azoth fast travel costs have been reduced to levels that now not just the richest of crafters can finally make more than the occasional item infused with Azoth? While that is indeed a major improvement, that isn’t what has me bubbling over with good cheer.

Is it that now in-home Storage Chests have had their capacity doubled, meaning that even the Hewn Log storage chest gives not a mere 200, but 400 pounds of extra storage {EACH}, and so the best craftable chests chests will now give 1,000 pounds of additional storage? While that too deserves a rousing cry of joy, that to is not what I’m so happy about.

No friends, what has me so happy is that we can now, at long last, access any and all storage our character has, from any storage location, regardless of faction ownership, distance, or anything else, and moving things about no longer has costs!!

So I say,

Once again!

If others would like to post some big improvements that they have enjoyed, not restricted to the last 30 or so days, post them here, and show (and share) you appreciation for all the hard work going on behind the scenes.

We all know the desire for “Instant Gratification” prevalent in todays society, but fixing things properly takes time, and we should be less vocal in our complaints and demands, and more focused on remembering all the ways the game is (slowly) getting better.

I myself am guilty of a less than polite, patient, understanding thread this very day (which you can find here if you really want) and I have to say, I’m sorry that I panicked over what turned out to be just a simple bug, and had let despair do my talking for me, but a good thing came of even that kind of thread, in that many other posters chipped in and provided insight on what was wrong, and an easy work around, and in just a matter of a few minutes.

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Gotta admit, game feels good different.

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Great work devs! This update was huge for me and my company and we were so excited to get started with the new expedition that we were checking server status every few minutes til it was up and ready to go. Game is going in the right direction and im glad to see it.

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LOVE the storage items being able to be moved in and out, no matter what town/storage unit (even in shattered mountains) and no cost too!
HIP HIP Horray!
I got four lights in my tier 1 house! And those chest storage!
Players were laughing doing duals with the blunderbuss (still under lvl 10) and use/swap with another weapon outside a town.
Faction token payout…omg, yes that was so good!
Motes in dropped earth bags! YES
And so much more thank you, great job

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Honestly, I can go for months without new updates if they fix the desync and the lag. Thats ALL I want…
But the new content + qol changes are great!

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I came back for the update, but it’s sad to see AGS are still rubbish at creating a great game that I would love to play. The servers are mostly dead, and creating chars is now limited it seems. I created 2 chars and was unhappy with both of them, also failed to find the new STARTING beach weapon racks.

So I tried create create a char for the third time and I was blocked, with a somewhat hilarious message saying I would have to wait 9 hours before creating again. This is just absolute lunacy and has persuaded me that AGS have not got a clue. So I am now stuck with being unable to play the game in any way for another 9 hours.

I have played online games since 1985 and this is the biggest pile of garbage I have encountered. It started off so well ( apart from server issues), the general situation in NEW WORLD is actually getting worse. I really wanted this game to do well, but the people behind it seem totally clueless.

Game will be six feet under by the end of this summer ;(

And I encountered random mobs on/just off the road…in weavers fen.
Bloated corpses, lost hunters and three stage mob -ghoul, then small phantoms then ended with a ghastly gold floating spirit in weavers fen.
I did combat,they went poof, and i got a reward (weapon)…er!don’t hang around a spot too long typing in forums…they rezzed again, but it was new ones this time…

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In this thread, I’m trying to create a space for positive feedback. That being said, I just created another thread, and if I could inveigle you to participate in that other thread, I’d be willing to try to work with ya, to make the third character have a fighting chance. Go to this thread, and tell us what you are looking for from NW. I created a three part questionnaire, and your thoughtful answers are awaited…

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@WarMongerian, i can appreciate seeing positive feedback for AGS. Too often we see negative feedback, and while it may be deserved, it does not help motivate AGS to improve the game. instead of whining, lets provide examples of how to fix (according to our view).

You’re right, coming back after the launch is such a different experience. I feel free to travel the world for cheap, gather, refine, move stuff between storages. To me this is absolutely amazing; i no longer feel restricted and needing to stay home because i couldn’t afford to travel due to base cost, distance, weight (yes always heavy when moving stuff). I remember my levelling days where i would spend 2 hours walking between settlements to move stuff around the storages; darn OCD…

Yes, the March update is amazing and according to some people, it should have been part of release, however, it’s not too late. It’s here now, so lets enjoy it. We can see from recent updates, that AGS is listening, so lets give credit where credit is due.

Yes, i was sad that it took an extra day and change to get the March update but we go it and it’s amazing. There may be a couple of minor bugs hanging around but they will likely be addressed soon :slight_smile:
We need to be more patient and credit the recent direction that AGS has taken.

I believe this game can be great for the majority of players but it will take time to introduce enough content and pleasant systems so that everyone can find a part that they like.

Other MMOs have been out for many years and had that much more time to create content, so we cannot compare them to NW. Then there is an imbalance of play time; some people have many many hours a days, while the majority only have a few :slight_smile: it is difficult to provide a balanced experience this early in the game’s existence.

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/agree

I also wanna thank the devs for the effort. It’s far from perfect but it’s defiantly much better then b4.

If I may ask, Is there a team responsible for pvp balance or is that something that is done by game designers in general?

I’m asking just to know if there is a dedicated team/person that could make adjustments with each patch regardless of the other aspects of the patch being developed by other teams or if its the same devs for content creation and pvp balance and they can only work on one of these aspects of the game at a time.

thank you.

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My friends and I had a great time in the new Dungeon. I appreciate the hard work. That snake boss is a great challenge. I hope to see more encounters like that one.

Thanks AGS!

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I’m interested to know what the world feels like now that you can fast travel everywhere for nothing and have universal storage that requires no traveling or cool-downs to promote world travel. I’m interested because it makes me wonder why they didn’t add mounts to the game now.

Anyway, I think this game has lost all open-world elements that drew me to it in the first place and has truly joined the ranks of theme-park MMO. Haven’t played in a while, so maybe I’m wrong.

It was a huge leap in the right direction for them to make some severely needed QUL fixes. The global daily cool down time and linked storages to name the two largest this patch. The new dungeon is without a doubt AAA. It looks and feels like they put some serious love into it and that is absolutely awesome. From my perspective with this patch I really think AGS developers are turning a serious corner towards that positive. I look forward to more patches like this in the future with awesome content and many more QOL fixes.

Now I’ll return to bitching about bots/rmt buyers/sellers/and idiotic pve bonuses for pvp flagging :slight_smile:

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Open world still have a lot of players, most of them farming nodes. There’s always a few low level players leveling up.
But the most exciting thing is that open world PvP got revived because companies are defending influence pushes.

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Rafflebones had a good amount of folks out in the openworld. Some even flagged. I don’t think that will last after the novelty wears off though and he is in set spawn spots.

I do think the changes have killed the open world traversal sadly. Hopefully they come up with something to draw people back.

World bosses/events. Things like Fates in FFXIV. I’m sure they’ll get there eventually.

Different people will have different opinions for sure. For me and several of my buddies that play, this cheap travel and storage management actually opened opened up the game and I’m excite to gather and refine more (let’s leave bots for another topic).

why is it better to charge more azoth and have to grind it? is there nothing else in the game that is more rewarding? why aren’t you travelling and exploring more now that it’s cheap? I enjoy going somewhere and just gather/walk until i get tired and then travel back home refine and move stuff to the different storages (from one settlement)…

if you want the game to be 90% about walking and manually moving items between towns, you can still do it. AGS is not preventing you from walking instead of travelling or teleporting items.

In my own opinion, this serves most players.

I don’t mean to offend you, just presenting the other side :slight_smile:

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@Luxendra many love here, send to the dev !

100% with you guys, this update is awesome, and thE expedition… MASTER CLASS !

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+1… Thank You to the Dev team :love_you_gesture:

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Hah the devs found this thread before I popped on! Appreciate the love <3

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Best update in months! Good job AGS!

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