Mass pvp should be fixed ASAP

Atm mass pvp is clunky and stupid, here is a few simple steps to fix it:

  1. Block self gunk on PvP death, players should lay on ground atleast half of timer before they can give up. STOP CORSE RUN UNTIL WIN
  2. Camp timer should start only after player Give Up or Gunked, not after he respawn (more block for corps run’s)
  3. May be inc time before player can give up on multiple pvp death in short time period

This simple changes will make possible to play outnumbered and not be corpse runned until win, make sieges and mass open world pvp more skillfull and death will have some penality (time penality), win will provide time bonus!

Next MAJOR step is bring back FRIENDLY FIRE in PvP.

Mass PvP with out friendly fire is so stupid…just run with melee train and lkm until death, no need to use tackitcs, just rush and click. Friendly AoE? Who cares! Friendly hit in face with GA? Who cares!
In same time FF on will block stupid aoe range spam and stupid range spam, coz rdd will deal FF aswell.

Only + from FF, no - at all, do not wanna dmg friendly? Go no PvP Flag! Or use brain

Idk what gunk is but if you mean gank the idk what you mean.
To me it seems you use the term wrong as all use DPS wrong but that’s another topic.

If you mean to finish/execute someone then yes this might be a solution

Every time you got executed while PvP flagged the timer to resurrect might raises a bit.
Maybe this only counts for camps to avoid frustration so people can still rezz at town.

What I would prefer more is the possibility to destroy PvP flagged camps.
Similar to ESOs war camps.

Friendly fire is to hardcore imho.
It only leads to frustration of everyone because even if your group is totally coordinated and avoids it perfectly there might be randoms from your faction killing you then.

FF works in small arena based scenarios but not in Open World with hundreds of randoms able to join the fight

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Yes, im speaking about “Give Up”.

FF working perfectly in open world pvp and make game more skillfull and tactik. It requare much more team work and more fun. Better played team can win much outnumbered fights

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