Hello,
I’ve noticed that sometimes there is an yellow number instead of white on the debuff list.
What does it means?
In the screen below you can see that there are 2 Rend debuffs applied by two different players, one with the “x3” in white and one in Yellow, what’s the difference?
Just a theory, but I think that means it was applied via a crit. Not sure if that means it is more effective or not… But I think that is when yellow debuffs show up for me.
Ho is possible that the UI is not clear? At any point in the game progression the UI is never explained to the player, neither a simple guide is available to users.
Nope, already tested.
We found out that two different player cannot stack the same debuff.
Example:
Mob has >50% HP and 2 player perform perforate, then only one rend with 3 stack is applied.
If the mob is <50% HP and 2 player perform perforate, then only one rend with 3 stack is applied.
Particular case:
if you put rend at >50% an icon will appear, if rend is already applied and then you go <50% and perform perforate, another identical debuff icon will appear indicating the less effective rend.
This is so stupid because you have no way to understand which icon is the less effective one.
Still no clue on how the yellow number is applied and what it does mean.
Any dev that can clarify? There is no documentation on any of this…
Just a assumption, this is showing you rend applied by you (white) and the rend applied by others (yellow). But well could be literally anything. Lets see what it is in the end
edit: perforate changes color above or below 50% (just realized i might be miss remembering and seems people have testted this) also want to add even above 50% i can stack both riposte and 3 perforates on chardius.