[Megathread] New World Update 1.6.3 Feedback

Greetings Adventurers,

We are creating a weekly thread in order to track feedback that popped up due to the most recent update, 1.6.3.

You can find resources on how to leave good feedback in the How to Give High Quality Feedback post.

You can find our Update 1.6.3 Bug Megathread here.

Your help in keeping feedback unrelated to the 1.6.3 Update out of this Megathread is much appreciated!

Thank you for helping make New World the best game it can be!

See you in Aeternum!

Squirming Vines (i.e. Craft mod for Shirking Fortification) is too rare, please do any of the following:

  • Add it as a drop chance when harvesting Wirefiber. It is a vine, you should be able to get it from plants.
  • Add it to the Faction shop like the Resilient perk, as it is required for PvP crafting as a baseline.
  • Add it to chests in other areas like Ebonscale and Shattered Mountain, and increase the drop chances.
  • Add it to the potion packs of the PvP reward track
2 Likes

Fixed an issue that caused the Deep Earring to use the incorrect perk. New versions of this item should now have the “Refreshing Toast” perk as intended.

This did not work on mine , still have refreshing evasion instead of refreshing toast while before i had refreshing toast…

That’s a new drop you just got? That’s dissapointing if so :c

ah new versions , so im still scammed then alright my bad .

What is even the point with these threads you post after every patch when we never get any feedback ourself? If you want quality community feedback we need some proper feedback from you guys aswell. From a players perspective it feels like writing to a wall. Stop ghosting the forums and communicate properly.

The communication pipeline have taken a turn for the worse and that gets reflected in recent posts. People are typing in frustration and anger when they dont feel like they are being heard or issues being addressed properly.

I took a look at the Ashes Of Creation forums and what a difference! The community managers and devs have amazing communication and let players be involved in a lot of the decisions being made. This results in forum users spend a lot of time writing proper quality feedback when they feel it makes a difference and the people in charge actually takes the time to read the posts.

The two responses we have been given on these forums lately are radio silence or “I will make sure to send this thread up the chain” with zero reponse after

Get your shit together

6 Likes

See for this right here.

I really wish that they would take some of the upstanding community members here and bring them into the fold with all of the non secret info. Like, just common stuff. And give them the ability to directly inquire for answers.

Like, i know there are community managers, but every other game seems to have community advocates that can get answers and really talk to people deeply about subjects and things. Someone who really has a vested interest in finding out these answers and helping provide super quality feedback.

CM’s already have so much on their plate with in game fixes and bug reports and actually doing PTR ingame stuff. Surely we could get some more communication in here in this way without disrupting management.

@Halcyon @IDarkStar @Blackxp @Zentaragi @Transmog @MixedNuts @ThexCatmanx @WarMongerian are all proper candidates that spend time in here doing the good work. And i think it would be an excellent idea!

6 Likes

I wish some of the lv 63-66 open world bosses dropped Named Armors, its always Weapons and Jewelry. Its boring seeing the same stuff all the time, why is the only open world named armor basically Void Bent?

1 Like

I agree with you, but I got to admit that they are lacking the sort of variety needed for armor perks to really stand out. I would definitely farm some easy peasy PvE ward gear if it was out there, but I think they are missing the profound perk combinations you find on weapons where you have things like refreshing move AND lifestealing on a weapon. The most “out there” piece of armor would be Wizened Shoes simply because shirking energy can only be found on pants except for that piece of armor.

I am not entirely sure if it is wise to make X perk roll only on helmets or boots except in the case of Y, but at least then there is some sort of spice to be had. They have really only started to experiment with that since March (Everything besides Boots) and May (PvP Amulets and Rings)

1 Like

Absolutely agree with this. Communication is so important and it needs to improve. I’m sure there’s a ton of red tape for AGS to overcome but something needs to change

3 Likes

You forgot yourself!

1 Like

Decided to remove my post as not to cause derailment to the thread’s purpose.

Some open world unique named armor sets:

Avenging ( Heavy named set )
Fearless Spy ( Medium named set )
Archmage ( Light named set )
Harbinger ( H/M/L named sets )
Corrupted Rage ( Heavy named set )
Highwayman ( Medium named set )
Augur ( Light named set )

I’m working on getting 4 of 5 pieces of Avenging to 590+ ( Impossible to get 590+ gloves atm )

These are all PvE. I should have been clearer, I meant that there is no PvP open world Named Armors other than Voidbent, there arent even any Named Armor Schematics. It’s PvE, and then 90% of the Named Armours from dungeons is also PvE.

And as @TheGoodGuyTM said they are all vanilla and boring. Nothing unique like what happens with Named Weapons.

I would like to see stuff like the following appear on PvP Named Armors:

Exclusive Label Breaking on Armors:

  • Resilient + Shirking Fortification + Elemental Aversion
  • Freedom + Vigor + Invigorated
  • Ice Conditioning + Fire Conditioning + Critical Retribution

Jewelry Perk appearing on Armors:

  • Slash Protection + Shirking Fortification + Refreshing Ward
  • Shirking Energy + Nimble + Freedom
  • Resilient + Thrust Protection + Thrust Damage

New Unique Perks that do not have craft mods, but only appear on these new Named Armors.

  • Resilient + Freedom + “New Perk”

Double Weapon Perks on Armor

  • Diminishing Orb + Nullifying Oblivion + Refreshing
  • Unendying Thaw + Deadly Frost + Ice Conditioning

And they can even do combinations of the above:

  • Empowering Meteor + Empowering Fireball + Empowered
  • Lasting Rain of Arrows + Crippling + Blood Letting

There is so much untapped Design Space with Named Armors, but they keep just pushing more of the the same PvE armors or just Named Weapons.

@Aenwyn @Luxendra @Kay @o-o @Centeotl

1 Like

Music UI needs work it get’s broken quite often while getting fish bugs.
UI will stay onscreen while weapon is pulled out.
UI will say you can make a new one in 2 seconds… 50 times.
UI will be stuck and not able to remove it.

I also agree here that the communication has taken a major downward trend.

Since the F-up of Patch 1.6, we have had no response to the following:

  • Instanced Wars being removed.
  • Group Finder being delayed again.
  • Shell Companies still no acknowledgement or fix.
  • August PTR
  • August Dev Update

All major issues or expected deliverables, with no communication whatsoever.

@Zelme @Aenwyn @Luxendra @o-o @Centeotl

2 Likes

Need a system to unbind gear! Its getting frustating getting new pieces that don’t fit with old pieces and you have to reshuffle and the old stuff just sit in your storage cause they too good to salvage, but you probably never going to use them again.

An unbind system would allow you to give that to a mate or resell it.

1 Like

Hi,

After 1 arena game when queuing again ther queue is broken and if you were with teamates, you’ve got to disband and reband or launch then cancel an OPR.

Please fix it for the queuing system to work properly. It’s been 3 weeks!

Thank you,

To follow up on this, here is an example of an interesting low level Named Ring. But this is the type of thing, that Named Armor and Jewelry should be like.

As you can see it is a ring with Freedom, normally this cannot be crafted by as a Named Item such a thing is possible and it is very appealing. I only which there was a Legendary Ring with Freedom.

1 Like