Melee Weapon Tracking/Lock on

I never played the beta and idk how the balancing has turned out.

But how come all melee weapons have some sort of tracking/lock on when doing lights or heavies except the rapier? was it removed at a certain time or is it not just working, cause it really feels like it handicaps it when comparing to its melee counterparts.

While you’re at it AGS, please also remove the need to press buttons. My character should fight on his own without my input.

I don’t like the tracking, but it’s a valid complaint. Either all weapons should track or none.

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