Melees "balance" out of control

Devs would do anything to satisfy horde of melees. What did you expect.
Why are devs pushing melees in wheelchairs to help them?
Autotrack, walk penalty after hit for ranges, dodge nerf, everything what has done in last patches was to satisfy even more melees.
Not like playing melees was easier thing ever in this game.
They had to help them even more.
Any build that requires a little more intelligence, ambition and focus gets nerfed. Horde of melees runs around OPR doing crazy dmg. Many run around catching a group of a few and can still heal. The survivability and dmg they make is disproportionate to the rest of the builds.

There is tons of gs builds that just jump into group and do 5-9k dmg, not mention how high their survivability is. Heavy cannon. It’s paradox… :wink:

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true. now melle in OPR making like 30-40 kills. Hatcher+GS or SNS+Gs and u are godlike killer.

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