Merge Servers = Death to Come?

Wait, you are telling me people played an asian market P2W grinder and didn’t expect the content to be gated by P2W or extremely long RNG grinds that can be bypassed by using a credit card?

No, what I am telling you is AGS actually left out ways from being possible to grind that the Korean version has thereby making it necessary to P2W. There is a huge difference from forced p2w versus actually being possible to just grind it. Korean it is possible to sweat without paying. US version it really isn’t because AGS purposely left content out of the game that makes it possible to grind it.

I thought you meant announce who was banned for what.

Yeah the ban notice should explain what exactly you did to warrant a ban. With some evidence to support it.

That said ive played online games for 2 decades never even gotten a temp suspension. I tend to gravitate to if you got one you most likely deserved it.

Are they really real pc gamers if they don’t have the grit to see an mmo through until year one….surely any real gamer knows mmos take a year to cook

2 Likes

It would help if it was inhouse so they could reply on the forums.

On League’s boards there was a mod named Lyte who would reply to appeals made on the forum personally, usually in instances where they got nailed for a chat infraction, with the infraction in question for all to see. I think that was a direct solution to a lot of these concerns. (Presumably that wasn’t their only job but Leeg eventually did away with forums altogether? I think Lyte left well before that point though)

It would at least be nice if anyone banned got a reason but we don’t even have that, we have proof that they don’t and nothing suggesting the contrary.

The fun thing about language in use is that it seldom speaks to gradients. ‘It’s manually reviewed’ can mean a lot of things, including very little actual review-- so long as it’s done manually. I’m not saying every ban callout is justified, I’m just saying this process seems a bit of a disservice to players overall.

At the least knowing why they were banned is a good thing. Then they can parade that around the forums, and players can A) know what behaviours to avoid and B) try to raise discussion if they believe there’s room for good change.

As it is now, all we can do is throw around assumptions, usually modestly disparaging ones. It’s all we have the tools to do because despite our asking, we can’t get more… and we can’t even get a reason to why that is.

1 Like

A friend of mine was perma banned just a few days ago, with absolutely no explanation at all, other than “suspicious software”.
Not what he was supposedly running, or any way to ask what it was that flagged him – since he’s not running any 3rd Party stuff.
The only thing he did was upgrade his graphics drivers.
He contacted them and got no reply at first, then “The ban stands”
He contacted them again, and they asked for logs, which he provided (DXDiag / NWLogs) and again “Ban stands”
He’s not a bot ffs, and there is no point cheating on a server where there’s at MOST 30-40 active players at any one time, the trading post is dead, and we had no T5 stations to craft anything. The highest amount of gold he ever had was 27k.
But no, they banned him.
He still has no idea why.
When we were playing, we did topaz runs, the odd dungeon, help each other with quests etc for a few hours in the evening.

By now I suspect they ban active players on low pop servers so they can shut the server down, as the revenue is likely in minus figures.
No one is safe. Even if you don’t do anything but play the game.

1 Like

This and also so people that still want to play will buy another copy which is more revenue for them. If they don’t, it doesn’t matter the game is dying anyway.

1 Like

there is little to discuss, the game is already dead. an mmo AAA with an average population of 20k players, that lost more than 95% of population and with the amazon badget, it can be called a megagalactic failure.

1 Like

Agree. I do believe that at this point AGS is just trying to squeeze as much revenue possible from the surviving player base.

2 Likes

for sure, if not they could shut down servers and try to rework totally the game.
But seems they aren’t interested to invest moneys on it.
With 1 useless patch every month there will never be an improvement.

1 Like

I get it and maybe someone has this answer.

What other game came out:

Had to add more servers for their Million player count.
Then within 6 months had to merge servers to accommodate for their now 20,000 players?

What caused a max exodus of players?

Did the players even exist or were they bots?

Has no one noticed that merging servers eventually kills them?

Has no one noticed a dominating company takes over every time?

Is this a Game of Economy and Taxes?

Is this a True Game of “Last Player Standing” lol, what do you win? Being alone?

Come on Man

1 Like

Like New World, I am only exploring the PVE side currently of LA. Haven’t had to team up for anything yet. Hoping I won’t have to at all. I usually won’t stick to a game if I need to rely heavily on teaming up to be successful. I typically dedicate myself to a game and don’t want to wait for others to catch up. I’ll help you but don’t be a speed bump in my life, lol.

Anyway, LA thus far to me hasn’t had any issues. Maybe some lag from this last patch but I’m not playing an FPS any more, lol.

LA is a complete game, you don’t necessarily need people to do a content PVE or PVP, crossserver and matchmaking works great. But especially in LA there is a lot of content to do.

In NW you are dependent by the group and in addition there is only one content, that is to farm the same 2 or 3 dungeons for which you must also farm the entrance. LOL. It stands to reason that it is a dead game.

1 Like

I would hope a game that was live in a foreign market for a few years was better than a newly launched game. Or their team sucks.

1 Like

Honestly, both games are different in their play styles but the same in their game builds.

LA’s play style is fine to me and once learned is amazing to watch.

But my favorite play style is New World’s. Really just enjoy the whole style of New World.

Played Elden Ring the day it came out. Oh boy, really smooth game there for play. Had to stop, lol, focus is on LA. My son saw me playing Elden Ring and he’s not an MMO player. Guess what he has now and is grinding the :poop: out of :rofl: :joy:

yes ok, but to create a cross server system and offer arenas / bg for pvp and some more dungeons / raids for pve it doesn’t take years of experience. Even the most grungy game coming out in alpha right now has this content.
I think that NW devs are the most incompetent in the gaming world. Nobody can tell me I’m wrong. Just think of all the time and budget they have had and have released a product that is more than poor in terms of content and bugs.

Well, LA has a lot of content without a soul, NW has a soul but nothing else. Any advice what to play? :slight_smile:

p.s. No, I’m to damaged for the Elden Ring

2 Likes

I suggest you Albion Online, lot of pvp contents, full loot pvp, a big soul and great gathering and crafting system .

You realize that:

  1. Development on archetexture begins years before a game hits alpha.

  2. The game engine usually dictates if this can be done and most games use the same 3 or 4 engines but New World is a proprietary Amazon game engine built on aws servers rather than traditional server farms.

They may be working on it. It may have been worked on years ago before alpha but if it wasnt it isnt as easy as pressing an easy button. Wow didnt introduce cross server stif for years after launch. Initially it was seever specific, then it was battlegroup, then it was regional by language.

So they are finally banning hackers? Very good, big applause from me.