Merge Servers = Death to Come?

This and also so people that still want to play will buy another copy which is more revenue for them. If they don’t, it doesn’t matter the game is dying anyway.

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there is little to discuss, the game is already dead. an mmo AAA with an average population of 20k players, that lost more than 95% of population and with the amazon badget, it can be called a megagalactic failure.

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Agree. I do believe that at this point AGS is just trying to squeeze as much revenue possible from the surviving player base.

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for sure, if not they could shut down servers and try to rework totally the game.
But seems they aren’t interested to invest moneys on it.
With 1 useless patch every month there will never be an improvement.

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I get it and maybe someone has this answer.

What other game came out:

Had to add more servers for their Million player count.
Then within 6 months had to merge servers to accommodate for their now 20,000 players?

What caused a max exodus of players?

Did the players even exist or were they bots?

Has no one noticed that merging servers eventually kills them?

Has no one noticed a dominating company takes over every time?

Is this a Game of Economy and Taxes?

Is this a True Game of “Last Player Standing” lol, what do you win? Being alone?

Come on Man

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Like New World, I am only exploring the PVE side currently of LA. Haven’t had to team up for anything yet. Hoping I won’t have to at all. I usually won’t stick to a game if I need to rely heavily on teaming up to be successful. I typically dedicate myself to a game and don’t want to wait for others to catch up. I’ll help you but don’t be a speed bump in my life, lol.

Anyway, LA thus far to me hasn’t had any issues. Maybe some lag from this last patch but I’m not playing an FPS any more, lol.

LA is a complete game, you don’t necessarily need people to do a content PVE or PVP, crossserver and matchmaking works great. But especially in LA there is a lot of content to do.

In NW you are dependent by the group and in addition there is only one content, that is to farm the same 2 or 3 dungeons for which you must also farm the entrance. LOL. It stands to reason that it is a dead game.

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I would hope a game that was live in a foreign market for a few years was better than a newly launched game. Or their team sucks.

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Honestly, both games are different in their play styles but the same in their game builds.

LA’s play style is fine to me and once learned is amazing to watch.

But my favorite play style is New World’s. Really just enjoy the whole style of New World.

Played Elden Ring the day it came out. Oh boy, really smooth game there for play. Had to stop, lol, focus is on LA. My son saw me playing Elden Ring and he’s not an MMO player. Guess what he has now and is grinding the :poop: out of :rofl: :joy:

yes ok, but to create a cross server system and offer arenas / bg for pvp and some more dungeons / raids for pve it doesn’t take years of experience. Even the most grungy game coming out in alpha right now has this content.
I think that NW devs are the most incompetent in the gaming world. Nobody can tell me I’m wrong. Just think of all the time and budget they have had and have released a product that is more than poor in terms of content and bugs.

Well, LA has a lot of content without a soul, NW has a soul but nothing else. Any advice what to play? :slight_smile:

p.s. No, I’m to damaged for the Elden Ring

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I suggest you Albion Online, lot of pvp contents, full loot pvp, a big soul and great gathering and crafting system .

You realize that:

  1. Development on archetexture begins years before a game hits alpha.

  2. The game engine usually dictates if this can be done and most games use the same 3 or 4 engines but New World is a proprietary Amazon game engine built on aws servers rather than traditional server farms.

They may be working on it. It may have been worked on years ago before alpha but if it wasnt it isnt as easy as pressing an easy button. Wow didnt introduce cross server stif for years after launch. Initially it was seever specific, then it was battlegroup, then it was regional by language.

So they are finally banning hackers? Very good, big applause from me.

No explation needed. We need a dev to reply please save us from dead servers…

Why dont you guys transfer to a fuller server?

Now isn’t the past time of WOW, where it was almost the onlyone mmo and players didn’t think about crossserver or bg…

Today is full of mmos and they has been realesed or will be released with the 80% of contents more how NW has been relised, it still seems in alpha test.

This is eactly what I am trying to say. People look at other MMOs out and they say well X has A, B, and C. Well X had 5 years of development and has been out for 10 years. Of course it has A, B, and C. It only launched with a half cooked basis for A while B and C weren’t even glimmers in its eyes.

MMORPGs aren’t console games that you release as one finished product. Launch is version 1 the earliest playable version and is intended to be iterated on built upon and improved introducing new and cool features as time goes on. Fixing bugs and pain points.

But usually in other MMO we can observe progress not regress in playability.

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In Which MMORPG ? Mostly in the beggining there is a huge hype and it is going down down and down cuz people get bored very fast the specific thing in NW this game is new it has a lot of bugs akd needs to be fixed. People usually dont have patience of things that cant be solved in less than 1 month and they give up, more over they have impossible wants in this game here and now. There was a huge hype on New World same in Lost Ark and now what ? Lost Ark lost 800k players in 1 month :sunglasses: same was here.

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