Like the topic states, Merges won’t be enough to save New world, only quick drastic overhaul/action could probably help a little…
Make 2-10 FULL servers, not merging 5 dead server clusters into 6-8 hundred population servers.
Add the ability to do more crafting out in the wilderness, E.G craft a guildhall from resources gathered, maybe even allow others guilds to ransack them for say 5-10% of items stored once every week, maybe npc gaurds (upgradable)
The crafting system seems to be so wasted, it’s not a bad system, except it’s wasted with nothing fun to craft out in the open world…
maybe add a specialisation line for guilds to take advancement in, say, more defences, siege weapons, with limited points available so choice matters…
Engineering could be 1000% more fun, lots of little gizmos you can craft for help with pvp/pve, bombs/npc robot servants…
There is a decent core design to new world, unfortunately it seems so wasted and so BORING!
ADD FUN to the game, stop adding grinds…
Quickly roll out ranked 1 vs 1 2 vs 2 3 vs 3 5 vs 5 arena’s where you can earn special titles and gear…