When you merge servers, it affects companies and the territories they hold in a bad way. When this happens you will lose players. If you must merge the servers, perhaps it would be better to make the territories non-factional, so all companies have a fair try to get territories. It’s a lot of work for a company to take anothers territory. It also means companies are limited to territories of another faction.
I had stopped playing around six months ago because of my server got merged, and then merged again.
I also don’t see the logic in merging into worlds that are marked as full.
That’s an exemple where poll and downvotes would be good. I totally disagree with that. Bigger population is overall better quality of game. Territories is a very small price to pay for the amount of quality gameplay it generates.