@Shadow_Fox The team is doing well, there are some issues that need to be addressed in the game, but i think its trending in the right direction, as for the PTR can we ask if we can get trophies added so we can test crafting with new mods, as well as running mutations with trophies. Thanks
One can be friendly and informative. I understand the forums have become very focused this past year… very focused on players bringing forth problems and the CM/Mod/Dev team addressing what they can in the most diplomatic way. They are trying with blogs, with the dev video and more. And now… there is me. Hello. I’m both friendly and informative! At this time I’m gathering information and having conversations to gather information for the devs so they can better focus on the concerns you have. Information on the forums should and can go both ways.
Thank you so much! Great that you should bring that up!! Next week I’ll be asking more about the PTR from the player’s side. Thoughts on it, which tools you’d rather have access too, what would encourage more to use it, what if there wasn’t ANY new content and just testing, etc.
If plans do change, then how about the developers actually inform us what changed, and why they are making these changes after they promised going in a completely different direction in a previous update video?
Thank you, I really appreciate what you are doing, and I understand mistakes happen. However, I’m fairly certain that given more information than complete silence on the subject of tuning orbs, maybe the community could understand the reasoning behind why they’re such a chore to make and why they’re only single-use instead of being a permanent addition to one’s arsenel and being a one-time ‘attunement’ of sorts instead. I’d like to know really what the developers have in mind with the system, because honestly I feel its just unnecessary grind and tedium for the sake of validating portals, stonecutting, mote harvesting and mining.
Gypsum and expertise were most certainly asked for. They killed the blind watermark system and created a way to focus the increases based on player choice.
Pause for a moment and appreciate that some things are improving.
Which I really appreciate this, this is the kind of feedback I need. Not angry, yelling or insulting me while trying to get your point across. Thank you. I’ll write this down and add it to my ‘thoughts’ about the orbs.
Tell the team I want battlepass so I have stuff to level & rewards for it after 60.
Instead of sell me skin sets one off, sell me a battle pass with the skin set split up into 5 of the teirs of said battlepass. Slip in some weapon skins. Don’t make them seasonal.
Make them an item in the Marks Of Fortune store/cash shop. Instead of sell me packs of items, sell me BP with dye, skins, some crafting mats etc. Have quest lines in it or just make it part of XP after 60, where existing remaining quests or other stuff allows it to progress.
Do it like CoD or Fortnite or any number of other games, except without time limits & all it is really doing is instead of trying to take my money for a skin set, you actually do take my money for the same items plus some fluff of azoth vials or whatever else in-between so I can progress something.
Also, a battle royale mmorpg style would be cool, though I do not think this community is ready for that discussion.
It’s definitely okay to understand that there are two sides to all of this. Solutions to previous complaints that bring on more complaints and more solutions that… well… you get the point.