Ya know, on a musket if you ignore the guaranteed crit at 300. 250/250 is actually a pretty nice gig if you run powder burn since you can really push the duration of that burn with the ring perk, headshot perk, and the elemental duration thing at 250 I believe. Think I clocked nearly 10k of pure burn damage if they donāt remove it on light. If you have keenly Jagged, they might remove that instead and if remains. Itās pretty solid.
Lob a sticky bomb. Switch to a fire staff and perfect lob a fire ball, switch to powder burn, hit them with a 19 sec burn tick, then go to shooter stance and unload. Never going to happen in real life but a man can dream.
If you have a good enough Frontline you can do it in wars all day. Lol. Pop a healer and hit that magic fireball. I guess itās easily done on defense on a rampart.
So what you are saying is, we need like 10 fire mages that memorize where to spam fire balls and we need to get over to GC and sync our attacks into instant kills.
That I donāt know, but imagine 10 impacts at once on one of the PVP mission points. If itās like? Idk? 4k damage? Thatās 40k damage if all hit at once. It has the longest lob range of any ability in the game I think. So you memorize where to aim 300m or whatever away to hit the points and go to town. Wahahaha.
Youāre right. I fucked up my math. I did a 6 second burn for 10% per second as 60% total.
Itās actually 10% weapon damage for 10.8 seconds which comes out to 35 damage a second if you apply 0 bonuses at 250 intel and 60% mitigation. How pitiful.