Miscellaneous Suggestions

1: Have roads give a movement speed bonus that is increased by a town upgrade. (This will cut down on run time and encourage pvp as quicker runs mean greater profits, so you are more likely to encounter other players on the roads)

2: In wars allow the buying of war supplies while dead and or the ability to view the scoreboard. (Those death respawn timers can be pretty long and it just feels like wasted time, plus you never really get a chance to buy items if attacking)

3: The changes to ice storm and Sacred ground should be adjusted to diminishing returns. (Nothing more annoying than having a low level cancel out my big aoe heal.)

4: Add a jewellery crafting trophy. (It does not have one and no armouring trophy does not work for it)

5: Make the luck stat visible.

6: Allow party members to see mana and stamina. (Helps when the tank can see the healers mana and the healer can see the tanks stamina. Not everyone can use voice all the time)

7: the ability to switch between two sets of weapon talents. E.G a PVP and a PVE set without spending azoth.

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Movement speed bonus would be nice. But might be a bigger problem to implement, since fighting would become an issue on streets. Maybe have a mount, that can only be used on streets. Or a carriage system, that has them driving between cities where you can jump on when they drive by.

(if i may:)
8. tiered war/invasion system, just 50v50 is not sufficient

Could just make it a non combat movement speed buff. Disables in a fight and reactivates a few seconds after being out of combat.

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