Mob density disproportionate in Landmarks

The amount of mobs per meter is very high in several locations.
I don’t know what the criterion is to make landmarks with dozens of mobs in a small space and with a high detection capacity.
I feel like playing Path of Exile. It’s just annoying having to climb on rocks and boxes all the time to avoid 10-15 mobs chasing me. I spend more time running from mobs than doing quest objectives.
Your game sucks in terms of providing a decent experience in that regard. PVE don’t need mobs that can see through floors and walls. This is idiotic and very poorly done.

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