Musket
Steady Aim
Decreased how long it takes to charge steady aim from 2s to 1.5s, and from 1s to 0.75s while in Shooter's Stance.
Remove the garbage bloom off the weapon and make max range around 40 meters so the people who spent hundreds of hours farming a set of gear can actually play the game. People wanted range to be nerfed off musket so they have to fight close not nerf the weapon so its complete RNG where your weapon shoots. Who thought this was a good idea? Every single bad decision like this shows that AGS devs have no clue how to balance a PvP game. Was musket broken before? Yes. You made it unplayable though. I uninstalled the game a while ago and want to come back but I am not spending more time grinding another set of gear so you can just destroy it and show again that you do not care about the players time at all.