Foregoing the template. Here’s a list of current bugs.
Rolling out of shooter’s stance directly into using a consumeable forces your character to do an extremely long crouch drink animation.
After roll reloading, shooting, then strafing left or rigjt and using sticky bomb you cannot move while using sticky bomb.
After roll reloading, shooting, then loading Powder Burn or Power Shot you are unable to move.
Zoom doesn’t work after dying unless you got into shooter’s stance and fire a round then leave shooter’s stance.
Multiple false tracers are generated when using an Amber gem in musket.
There are instances when your crosshair will jolt upwards. This usually only occurs once per life during the first time you’ve aimed down sight.
Mortal empowerment stacks are not granted from Attunement damage.
Using stopping power after firing a shot even while ADS will sometimes have a random trajectory not on the crosshair.
I’m sure there is more i can’t recall at the moment…
Edit for more:
Rolling into shooter’s stance sometimes will cause you to slide about 10ft before stopping.
Sometimes in Shooter’s Stance you will stand up, reload and the kneel back down between shots.
Sometimes the musket locks up and doesn’t fire. All sounds play except the explosion of the round. A+ for realism but super annoying to just have it not shoot.
There are situations where you’ll be locked into walking. Sometimes this is fixable with entering and exiting shooter’s stance, sometimes it requires falling from height or being staggered to remove. Unsure the trigger for this.
