Musket is the most joke weapon and nothing improved with February patch but nerfed more, GJ AGS

1 Like

Didnt read your Wall of Text cause your topic is a Joke. Musket is broken. No risk high reward. You dont even need skill to make it Work. Btw they gonna buff musket.

6 Likes

These fixes for musket are good in February patch, very good

My problem is Trap it’s useless in PvP unless throwing Kobe’s on running targets or already stunned targets.

Too often it’s destroyed before it hits the ground or any player with a brain walks around it or iFrames over it

I play musket since 2018… It’s been in worse shape, unfortunately for us musket lovers

1 Like

I disagree

You have to be glass Cannon to be affective. <=50 con light… Anyone breaths on you, you die.

If you play 100+ con musket medium, you’re an annoying fly at best with minimal kill potential on anyone but light targets. Yes you might have one Riposte Sticky bomb trap combo but that’s it.

Then you have these weird IG Musket int users that are ok damage but minimal escape. Again, annoying but not effective.

Compare any of the above to an IG/VG or IG/FS and they’re both strong as shit while musket players eat the dirt from 100+m away

1 Like

BUNGA named player. I disagree with what you type above at this thread and I think that your comment is a joke; because I can tell that you never played musket as your main weapon. You can read wall text of February Patch Notes but you cannot read the concerns of the musket players but commenting here with your trolling? You just came at this thread to troll around…

How much damage are you giving with +100 cons with headshot and without headshot as medium armor or light armor? I don’t think your every shot hit the target while thy are mobile too…

Without 100 cons, you cannot survive at pvp because your opponent can give you tons of damage with single hit with easy aim (fire mage, void gauntlet, bow, melee weapons, and even against healer dps).

I tried to be full light armor (1 chest piece is medium) but thy kill me so easy (because you are GLASS CANNON with less damage still, but a little more damage than medium armor. However, nothing changes for musket users’ problem)… Then I changed my gear to full medium armor and nothing is changed. Because I didn’t give anything to CONS for more HP etc. Then I gave +100 CONS and my low musket dps became much worse that I spend 5 minutes to kill an opponent if I am lucky and if I am not dead… However, New World pvp finishes in seconds that your opponent can kill you with a few hits without any efforts while it is not the case for the Musket.

LOOK AT THE MUSKET USERS RANKING AND DAMAGE AMOUNT AT OUTPOST RUSH, we are always at lowest ranks…

Even for FORTRESS SIEGES, noone wants musket because BOW and FIRE MAGE can do better than Musket users as AOE and Damage Ratio; because whoever makes more DPS always better in the eyes of other players while choosing players to fortress siege…

You think that to hit targets with 100 meters always is so easy. First for all, you need to calculate the in game high latency (NOT EVERYONE LIVES NEAR THE FRANKFURT CITY) and this game has high latency problems, huge FPS drops even you have the best computer and the internet. If you truly play this game, you supposed to know these main problems (100 fortress battles are frozen, laggy, high latency which is same in Outpost Rush too).

Without wearing light armor, your damage cannot be more while musket dps is a joke.

I don’t think that “Stopping Power” was so OP because in every EU Servers, most of the players are already having the best legendary items thanks to the item duplication, gold duplication, gold sellers and gold buyers. When you use “Stopping Power”, it just stops them for 1 seconds most but it doesn’t help you to run away or survive or give tons of damage etc; because your opponent can catch you easily or your opponent can give you tons of damage with normal and heavy attacks or with skill attacks which thy don’t need to make a huge aiming while attacking to you, but musket needs to aim carefully to give a headshot to do critical low damages, otherwise your normal attacks hit like between 300-600 according to what your opponent wears…

Normally I don’t type to trolls like you but I thought your intelligent might learn how musket works in this game really.

At current new world, Musket is only good at killing stable targets with low gear score, and killing open world animals. At pvp, everyone is using POTS and Food and most of the time thy get heals from a healer too. Your musket damage is not good at killing anyone even at 1vs1 while your BOW, VOID GAUNTLET, FIRE%ICE MAGE, MELEE, HEALER DPS classes can kill you so easily!!!

Have you ever wondered why NOONE wants musket as a main dps class for expedition or pvp content?

In AGS DEV videos, thy have admitted it too that almost noone plays at musket in pvp and pve… However, AGS now has nerfed the musket more now with “Stopping Power” and “Sticky Bomb”, these skills were not OP (I use these two skills myself too - time to time) but thy are nerfed again… Most the musket skills are not effective in both pvp and pve… I believe that AGS only used musket class as advertisement purposes, but in reality it is the worst weapon in the game that almost noone plays… I am full legendary with best perks and stats but still my damage output is not good in both pve or pvp to kill your target, like other DPS classes and builds…

Bow with one hit takes your %60 of your hp, melee, mage etc same too… What about musket? Only %1-5 of your opponent HP according to headshot and normal shots…

I think this topic has been discussed enough in

Musket is not in a great spot right now due to its design.
You either go glass canon 300 dex 150+ Int or you dont get to deal damage at all.
If they remove hitscan that its harder to hit targets 100+m away fine im okay with that. But then let me go 300 dex and 200 consti and deal damage like every other class does.
I personally would prefer having physical bullets that fly past the render range like bow arrows.

3 Likes

Musket damage is fine. We can talk about its skills and such all day, but to say that musket dmg is a joke is such a misrepresentation of reality that it doesn’t even deserve a discussion.
You probably never even met a skillet musket player.
Yes, musket is kind of a one dimnensional weapon, since you need to go glass cannon, but that’s what it is, a weapon that allows you to hide in a bush and shoot ppl from distance, in total safety.
The only reason you see few muskets (which is still debatable tbh, since I see a lot of them in OPR) is simply because it requires really good aim, and most ppl don’t have that.

1 Like

Don’t know where you are playing but most servers play medium and light armor, only tanks keep their heavy armor although 200 CON.

A musket player using medium… That makes no sense, like the call for buffs to muskets. Bow users makes sense to use medium if they role with spear, but muskets?!? Are you long range or close range?!

The problem with this game is that everyone wants to one shot kill any player and not get better.

So true. I would just change the first part to “The problem with players is that everyone wants…” But that may be what you are saying anyway.

1 Like

must be a interesting server where people are clueless. Everyone runs on a rampage because of the 200 con perk being broken af making light armor hatchet, spear, rapier, GA players immortal but guess your server still havent dropped their first legendary.
Im not asking for being able to oneshot someone. Im asking to have the same viability like other ranged weapons. I wana run 300 dex and 200 consti while still dealing 1600 damage on normal hits without crits. For christs sake take away hit-scan. Would solve the aimbot issue to a point as well and people would be even more salty to die by my hands when they cant even complain about hit scan anymore

It made a lot of sense before the Riposte stun became useless. Muskets fight other muskets (and bows, and mages) a lot, and medium armor is much better for that. Previously it was better for that and also you could still kite with it because you could actually land a stun and then trap or just plain run, or even just fight it out once the person was in melee range. But now that everyone knows to easily dodge the stun you need light to actually kite, and the only thing you’re fighting in melee range with only a rapier is another rapier or a hammer, because without the Riposte stun your damage has no set-up. You just get merc’d down.

If you cant hit moving targets with a musket, you should try bow to feel the real pain. I switched from bow to musket due to the lag and desync on my server. It’s really easy to hit moving targets and it’s more forgiving, if you miss a shot, cause you can sit on the other side of the map. I played in light and medium armor and tried multiple builds, but 150 int rest into dex was the most fun build. I easily 2 tapped guys in light armor and killed them, before they knew what was happening. I often endend opr with 2x kills and 1 or 2 deaths. It was fun at the beginning but felt quick really boring. Musket has some many OP mechanics, like reloading after dodging or realoding while you switch to another weapon. Or preloading powder burn shot. The reposite → trap combo is really strong btw :wink: For me Musket is easiest to play range weapon and it doesnt need high skill to be sucessful. On the otherhand bow is a really good weapon if you got the skill and aim to hit your targets
continually. With the upcoming patch and the rework of stopping power musket is even stronger.

Btw on which server u playing? Maybe we meet someday and i can show you the real power of the musket ? :wink:

Still doesn’t make any sense, so you want medium to fight other muskets?! What about the big difference being aim?! Musket long range is a hide and seek game, so medium still doesn’t make any sense.

Medium is for close quarters combat with mobility.

Heavy is for dumbs like me that wanted to be a tank and became a punch bag.

Dude they are experimenting wars with light melee armor (go figure why).

You want to do the same damage like a close quarters player? Use the same armor, buffs, foods and potions.

I want, I want… I want! You want to get better.

I’ve evolved from

If you’ve got a way for the musket to be fun and powerful for the shooter and not suck ass for the person getting shot, let’s hear it!

This is the hardest weapon to balance in the history of MMOs.

Yes I already said it. Remove hitscan.
Harder to hit 100+m targets and close combat wont change much as its a bullet not an arrow.
This solves aimbotters for range sniping. This solves the annoyance of not being able to fire past render range as the bullets arent physical objects but will require more skill due to drop off and target movement
And from that point on we can balance the weapon further.
Edit: Anyways whatever change will happen to the musket people wont be happy because they just cant run down someone with LMB. They dont know the struggles of cant place trap because reloading. Dodging and afterwards still reloading. Cant use decently skills because reloading will fixate you on a place. But hey we will see how it goes

If two muskets of equal skill are fighting eachother the one with the medium armor is going to win more often than not. It very much makes sense even if you are having trouble grasping it for some reason. The logic is very straightforward though.

The fuck are you even on about?

1 Like

I think musket players world hate that more!

But it’s a start.

I always thought less damage but faster reload would help. Make it more of a repeater right. 10 shots before a long reload animation. Would make missing less punishing in a way too.

there isnt much to hate on it. You just adapt your gameplay thats it. Rapier getting nerfed? Sure ill just switch weapons thats it. People should learn how to adapt to changes.
Idk the reloading mechanic is good as is I guess just the clunkiness of it should be rethought. Cant place a trap because reload takes priority like wtf is that kind of a priority list AGS.

stopped reading here.

Bow is a currently a little potato unless you are hitting other lights on any competitive pvp server

2 Likes

haha wtf are u really saying bow is better then musket XDDD when a glass gannon musket player is shooting at me from the other side of the map im forced to take cover as they do insane damg when a bow user is shooting from 20m away i just ignore them because its so easy to dodge the arrows XD

1 Like