same feeling … I think I’ll actually stop playing the game.
Musket/Rapier was the only weapons I liked, playing mostly the musket and rapier if the ennemy could get to me.
Now it’s just unplayable in PVP, 0 fun.
same feeling … I think I’ll actually stop playing the game.
Musket/Rapier was the only weapons I liked, playing mostly the musket and rapier if the ennemy could get to me.
Now it’s just unplayable in PVP, 0 fun.
no, you can’t, that’s the principle of this patch.
I’ll record it for you
gimme some time
what weapon can compare to musket? every single weapon beat musket already
or DEVS want to musket player use it as a long range weapon which its so impossible to kill someone its so stupid,. all u can do at long range is tickling them do u think its enough ? when healer is everywhere
Did the musket work like that in PTR? Did anyone told devs this ruins it completly?
Yep many people did.
And using kills as a metric in OPR isnt a great measure since you can drop a 20 bomb just by stealing kills from top of a mountain. Musket range was and still is the only advantage the weapon has, and yet they nerf the fire rate and make it feel horribly clunky. nerf damage over range and revert the fire rate nerf and its balanced.
im not a person who camp at the cliff btw u cant get high kills by doing that
rather i am trying to get kills get their backline, kill solois.
Sure but kills in opr arent a great metric regardless considering how they are rewarded
u right
at least thats how i enjoy the OPR winning or losing doesnt matter xD
First you make Mage not fun. Now the same with Musket. I won’t pick and grind another weapon you will make not fun eventually, again.
You talk like only your enemy team have Muskets.
TTK on musket is to good for sitting far away on a rock, where nobody can touch u.
Normally I’d be inclined to agree with you but the Void Gauntlet is a problem…
+1
I also add that the musket, since it needs a head shot to make sense (without a head shot you don’t even kill the turkeys), it is really too dependent on the performance of the server and of your pc.
When there is even a slight lag or slight drops in fps, the musket becomes unusable. See shots go past enemy bodies and no damage.
I don’t know what AGS people can do, but I just need to modify it taking into account that it is too dependent on lag and fps compared to any other weapon.
yeah muskets cant even shoot GA player anyway else they get shot by there musket or bows, so fight tend to become range vs range until a melee on one side walks up behind u while ur shooting there rnage and basicly 1 shot you
lol
Could someone who gets like 4k damage on people post their builds and perks? I’m like only hitting for 800 or so and I know I keep getting smacked for over 2-3k when I’m on the receiving end. I want to know the sekrets!
Also, please let me know if it requires aimbot because I cannot for the life of me maintain headshots with everyone moving and bouncing. Usually miss or need bodyshot. Sadge.