OK, its simple:
N E R F >>>> M U S K E T
Will it be nerfed until next year, AGS?
*I didn’t even mention the bugs the gun has to deal more damage and shotfire speed…
OK, its simple:
N E R F >>>> M U S K E T
Will it be nerfed until next year, AGS?
*I didn’t even mention the bugs the gun has to deal more damage and shotfire speed…
Nerf musket? That thing needs a proper buff, not a nerf…
yea rly. He is just melting thru light/med armor with poor def stats. Whats so suprising to you about that?
In PvP, musket does good damage against light and medium, but I’m not too sure how strong it is against heavy. Musket seems like it’s at a good spot considering it’s range distance.
He just melted through light/medium armor. Not sure what is the big deal here.
It’s been garbage since the release. They didn’t even really buff it except the 2.5% more damage which, lets be honest here, is nothing. They gave the most useless abilities 3 seconds less cooldown. But why would anyone take a useless ability so they can use it more? So you can stun yourself more often with the overload shots? Ha
I don’t see how musket slaps from this video. He was missing a ton and wasn’t doing much damage except for his first shot on them, which appeared to eat a huge chunk of HP. Then every shot after was pretty weak.
When he had that guy trapped he did some decent damage, but you get like 40% additional damage on a trapped target I think. Then his follow up shots either missed or did small chunks of damage.
You should have thrown the sticky bomb on the target closer to you and then trapped, instead you chucked it off randomly.
Nice use of the rapier though. But the rapier is not the musket.
Can the musket drop 5+ player at once in three seconds while having 12k HP, gap closer, AOE, CC and tracking through the complete light armor dodge distance? I doubt it.
Half a minute to kill a single target with a glass cannon build? Not impressed.
Call us when he manages to drop 5+ players in three seconds while having 12k HP
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