how does this guy shoot up to 4 / 5 times without reloading his musket?
Interesting one. Though cant say tbh if this isnt just a visual bug the first shot or if its abusable due to the hit not being hit on the target.
Why I say just a visual bug? - You can clearly see the difference by the trails the first shot is a normal trail and the second shot is a green one - his elemental conversion gem trail.
The visual bug part isnt new there used to be a bug like that a few times it got fixed it came back.
But again cant say if visual or normal bug due to the hits not hitting the target.
If both bullets hit the target its a normal bug. If only 1 number appears and both shots went through its visual.
I was in the cover but this guy usually hits all the shots…
here we can see between the second 12 and 20… all the trails are green and there are 4 in a row:
you can see fairly clearly. The first one at 0:12 is brown and the one followed after at 0:13 is green and the next one at 0:13ish after those 2 fast shots and dodgeroll is brown again.
Id have to test it but might be the Nvidia inspector bamboozling the graphics as well.
But again hard to say if visual or normal bug since none of the shots hit. Youd need at least the perspective of the other guy if the shots that were shot hit the ground or not or what he saw if he saw only 1 trail or 2 or whatnot.
You’re not “in cover”.
He can still see your flag, and you can shoot through bushes.
Also, the “multiple” shots thing is a visual bug. It’s been a thing for a while. He’s only shooting once…but the beam splits.
It’s a bug.
Only other players can see it.
It has been a bug for months now.
Scour the forums…you’re not the first to bring it up, and you wont be the last.
That specific clip looks like he may have shot, dodge roll, and shot again
I thought it was fixed. Doesnt happen to me at all right now.
Guess it might be tied to the Nvidia inspector?
@Schilbauer
There used to be even better kinky stuff. You can see the shot you can hear the sound but nothing was fired. Its old already and fixed luckily ( hopefully :x ) You can clearly see shots that should have been a hit but the weapon simply didnt shoot even if it looks and sounds like it did.
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