[Musket] sometimes it shoots twice instantly

I don’t think this should happen. 5740 damage from a musket hitting twice with one bullet for whatever reason.
Please look into it.

EDIT: Ok, I’m editing this because it seems people are misundertsanding what’s the issue here. Part of it is my fault, the title was not clear enought, so I’m editing that aswell.
The issue here is NOT the damage being splitted in thrust+elemental because of the gemstone I’m using, the problem here is the musket firing TWICE instantly and consuming 2 bullets, giving you effectively DOUBLE the damage.
Now, I don’t know if the two videos I posted are showing the same exact issue, because in the first one I don’t see 2 bullets trails, even if the damage is clearly from 2 bullets (1174 thrust dmg + 1773 elemental dmg PLUS 1125 thrust dmg + 1568 elemental dmg).
In the second video instead you can clearly see me firing the second mob and consuming TWO bullets instantly, which is not how it’s supposed to work. For whatever reason I’m also not doing damage to that second mob (another bug??).
I hope that’ll clear up things.

I’m adding another example here, happened while I was levelling up my musket.
Two issues right here:
1- the target is not hit even if the crosshair is over it.
2- two shots are fired (bullets reserve goes from 8 to 6), this is exactly what happened to me in the previous video I posted.

There is clearly something wrong here.

First time using a musket & it shows.

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LOL what is the Gem you are using on the Musket? There is your answer.

I edited the first message, please take a look at it.

I don’t think you understood the issue here. This is not about my damage getting splitted in two because I’m using a elemental gem. I know how that works. This is about the musket firing TWO bullets. Get a better look at the videos I posted please.
I also edited the first post to better explain the issue.

Looks like you got hit by two shooters, once is using I think arcane gem and the other is using ice gem. The second guy is on the left in the archway.

For the second video, I dunno.

The first video was a instant reload either trough dodge or critical relead (3 headshots within 5sec each) since it’s too much time in between shots.

The second video is indeed a bug, you shoot twice with one shot. Which happens under a few circumstances, the ones i know do work are animation cancel on the shot when pressing at the right time after a reload. Someone on our server is abusing this with a macro hitting double shots constantly. The other way is that it happens after a bomb is thrown you go into shooter stance and then sometimes you shoot twice or trippe shots without cooldowns in between.

Yes, there are 2 shooters, one on the left (purple trail) and the one I’m shooting at (white trail - ice). If you look closely you can see that the left musket shoots me just before the right one hit me (you can see the purple trail going from left to right) so it can’t be the one doing the damage. It’s the right musket hitting me, and doing 2 times the damage.

Instant reaload is not really instant, there’s the dodge time between the two shots, while here the double damage is instant (watch where I freeze the video).

image

The dmg are two different type (gems) one is arcane the other is ice (?), and the dmg is not the same, it should have a 7.5%/12.5% max difference if it comes from the same musket, because of an additional stack and empower but it’s a 13.24% difference between hits and the ratio is different of elemental to physical 139.17% vs 139.38%, this looks like musket players with slightly different INT stats / base dmg.

(assuming no bugs are involved in the calc + the elemental type display isn’t bugged as well)

critical reload is instant instant. it does not require a dodge.

missunderstanding from my side - no need to keep this post, sry

Again, i know that issue with shooting twice in one shot, but isn’t it strange that it has a different dmg type ?

Yes you’re right, there are 2 different elemental damage.

So I guess one explanation would be, like you said, that I got hit twice at the same exact moment from 2 muskets (going frame by frame in a video editor confirm that the 2 damages appear exactly at the same frame). Honestly I still find it weird, I mean it makes sense since there’s two elemental damages but the musket on the left doesn’t seem to be firing at that moment, but the view isn’t that clear so I could be wrong of course, and I don’t really have another explanation (a 3rd muskets somewhere?).
Thanks for the help.

Thanks, I never used that and I just tested it, it’s instant like you said, though you are still shooting two bullets so there’s still a timeframe between the two shots.

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Yes! This was exaclty my point. Receiving the dmg at the same exact frame (checked in video editor) is what makes me wonder what’s happening.

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Hmm I see there is second tracer from your right side, it could be possible this is the second hit but some ‘game’ issue or however this game is made show it in same time for unknow reason :smile: or it still could be hit from same guy and there is some visual issue with dmg type. Damage log would be nice in this case but unfortunally we don’t have it in game :smiley:

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Oh absolutely, that would give almost all the answers.
I guess I’ll leave with the mistery, I watched this video too many times :rofl:

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