I agree, muskets should be removed from the game.
Also cut the damage on BB x3, remove the slowdown.
Allow only tanks to carry the Sword and Shield. Do you want to play with a shield? - play heavy.
Archers cut the rate of fire and distance, increasing the ballistics of arrows by x3 . Do you want to shoot? go to FPS games.
Nerf the heal by x3.
Mages remove projectiles and increase the casting time of spells by a few seconds so that they look like mages.
Remove immortality and haste on hatchet.
With a spear, add the impossibility of using skills until you pick up your weapon after throwing (Javelin).
only the GS has everything balanced in the game, and we will be fighting on them.
yelled from your snot. People playing gay builds whine about muskets.
Do I need to laugh on this comment or to cry?
if you zig zag, musket will try to shot you (or always shot u if he use aimbot) until you are close enough and than just start running with permanent 10% move speed and you can try to chase him even the whole OPR game time he wont turn until he is 50+ meters away from you.
I really don’t know who in a bright mind gives the permanent move speed to bows and muskets when they are already at range and people need to try to reach them. Its always a chase game when you try to reach them without using GreatAxe talent passive.
The gun jams when 2 bullets enter the chamber together, when the ignition does not trigger properly (faulty ammo) or when the semi-auto does not reset back to position.
It’s common in war cause you do not have the time to maintain/clean/lubricate your gun properly. You also have to fire a large amount of bullets.
yeah,its not. i got a shot in a opr run today.it took mine 5k hp, yeah you heard me. i mean, wth.
if you got a shot and it hurts in opr, i purely surggest you just use potion immediately and take cover as soon as possible,you would not want to take another shot, im sure about that.
Problem is that people spent thousands for this ring and now you want to take away it? It was terrible decision to even add this perk, what just by name is strong. Anyway not only muskets or bows use this perk, everyone does thats why in OPR people hit like trucks, if u add to this rends its instant oneshot.
Make this hundreds of thousands. It took me 80 crafts to get mine as I wanted it. And around 250 PvP tracks done to get all the carthago tonics for 80 crafts.
Safe to say this was the most time I ever invested in anything.
I just bought ME+ void+ slow for 25k? Ofc I agree this perk must be nerfed or rework its just too good… if u have premade group after 2-3 won fights you are unstoppable.
Respectfully my gold cap Keenly Empowered Anchor Hammer before it was nerfed could say the same. MY ONCE BIS BEAUTIFUL ANCHOR IS 2.5 perker now lol. Mortal Empowerment just amplifies the issue with Range users way easier than other classes.
The devs said it themselves in a dev video one or two back. “Range is hard to balance, musket is super bad in PVE and very strong in PVP, very hard to balance” WHILE WE SIT HERE with a perk that allows people snowball that are already shitting on people to become stronger and shit on them even harder in PVP only. Idk what they were thinking and I am shocked that they can be this ignorant to the perk after 5 months.
Even if they nerfed Mortal Empowerment by 50% the perk would still be insane and still probably be the go to choice for any range user. They have created a monster of a perk with no sight on when they will actual do anything about it, and when they do finally do something it will still probably be very very strong.