i didnt ask for DBM i asked for meters. Meters don’t tell me how to play the game that’s what content creators are for
I dont mind if they add personal DPS meter, so u can see youe efficency but you cant blame other for doing low dmg
I don’t blame ppl for low dmg, like i dont need my healer or tank to do crazy dps. Which is why threat/healing meters are required.
Also i don’t blame ppl for low performance, i just exclude them; this way they can find group members of similar skill and progress at a pace they are comfortable with alongside players of similar level without the stress of sweaty tryhards.
Meters ensure players are playing with players of similar aptitude, competency and skill.
the current mutated dungeons are not that heavy a redesign. The mechanics of many lower dungeons are simple and not really worthy of high end play.
people already say the dynasty one is tedious and boring.
they may mutate them later, if they can spend time remaking the dungeon with higher skill in mind.
its one dungeon per week anyway, so its not like players choose where they want to go, there isnt much variety gained
Idk personally. As a healer, why shouldn’t I get recognition for healing the entire team while also doing more damage than the next one? I think caring about healer dps is also important.
Never gonna happen. Go play WoW
Well yes, a healers job isn’t to heal its to mitigate damage, and doing damage mitigates receiving future damage. But most people don’t understand this. That said I think this game has very few un iframable raid damage that requires proper heal checks anyway.
Umm i never played WoW but it seems a lot of people look at mutators as Mythic+ soooo.
Which is why the game also needs to remove tax and revenue control away from the only rewarding endgame PvP content.
Besides WoW is dead and AGS wants to fill the void. This is how they do it. Oh and World first races.
I think this is only a reason to allow your idea to contain a dps meter specifically for healers, otherwise, perfection. Maybe even a way to track the average dps of players you’ve dungeoned with before? So it’s easier to exclude people that you have realised aren’t as good as you?
Yes you understand.
It’s very important to be able to exclude people from content. It’s very toxic to have to communicate and work with people on such small servers and noone wants to waste timegated expensive resources like Orbs on incompetance.
Hopefully after meters the devs will layer on this trend w cross server raid group finder w specific requirements.
Like i want a NA-E region wide group finder where i can set rank gold only entry into the group. Silver players are just carried bronzes anyway
You’re very intelligent and more people should pay attention to what you’re saying that’s for sure!
I’m secretly hopeful your suggestions will be seriously listened to though, this support team AGS has does seem to have a focus on removing toxicity, it’s about time it’s aimed at those who waste our orbs knowing they aren’t good enough and laughing at you the entire time. I have nothing more to add to this brilliant idea so I shall just return to being a lurker.
hiding from the toxicity meter… uuh i mean dps meter? XD
yeah lets make the game as toxic as possible. Mutated dungeons where it counts how much you dies is just not enough.
Yup, it’s going to be great, half the players angry that all the gear they already have is going to be trash since it isn’t 600 (after 3 months into release) the other half of the players angry that those players might cost them a run.
The level of toxicity should be all level of messed up going into this.
Tracking your performance isn’t toxicity. It only becomes toxic when you are a low performer and can’t stand to be criticised.
Except we have 6 datamined dungeons being worked on …
You know they won’t add them in future or?
yes it is. no1 actually gives a shit how long a clear takes. its just pve aka irrelevant. ppl do it semi afk while doing other stuff and aslong as you dont wipe no1 gives a shit.
the last thing anyone would need is some basement dwelling neckbeard who sucks at the actual game (pvp) compensating by yelling at ppl cos the clear took 10 secs longer than he would have liked.
World of Warcraft is going through one of its lowest subscription peaks in its history - yet, 300k dungeons are being run every month (tracked). Why do you think that is?
You sit here calling PvErs useless but it’s usually us that are funding the game for you.
You’re factually incorrect and your outrage is a testament your fragile ego that won’t be able to process being criticised if a DPS meter was released.
you don’t need a damage meter there will likely be less 30 people at any one time who have the desire or the ability to attempt this content. Servers are a small pool, you will quickly know and remember who is who, and which runs were good, and who was in them.
Also if you have sense, you will on board less experienced players, the more people making orbs, and the more people who can participate, the more often you can do the content.
Why do you comment if you dont play this game … get out
lmao