PvP is the hard content… this is just another annoying, dull, PvE time-gate. As has been said, just requiring more gear instead of making the combat more challenging is an unimaginative, uninspired design choice.
see you say this but this was the exact logic of why LFG should never be added. the convienence was at the expense of having to socialize in chat. it will only get worse once it goes cross server.
Abolish PvP track, give us Azoth Salt vendor!
Or, abolish both of those and make faction vendors useful for something other than crafting bags and heartgems!
ye I’d agree with you. but some ppl have a hard on about pvp content that can be purchased gear outright since a lot of that gear can have practical use on pve or can be used to contest the war companies that enjoy the current status quo.
they need to do more of the perk alignment passes and start making true PvE gear, seems the current changes are moving in that direction. now hopefully they circle back and do just this.
Really ? maybe depends from party xd I am not PvE enjoyer anyway and do weekly cap runs I go there from to time and for me Genesis is the fastest one xd
I said I was wrong you fool READ. You just getting in your daily jibe make your day. ? Life not going well?
See I can be a twunt as well.
It was making a point that people may not atomically do the things the same way.
For info used to run m10 within company, just plain killed him. Maybe we just better than you I don’t now. see another jibe, I can do it as well.
Imagine not been to one-phase him ![]()
The number of pug M10s being ran since the changes went live are so low compared to before. M10s were fine the way they were.
I suspect this has to do with two fundamental issues with the game
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lack of transparency of what builds/gear/weapons are best. AKA: you can’t inspect players, you can’t look at damage meters, there is no way to simulate damage/mitigation/healing in game, and finding good external…up to date sources on the matter is challenging
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only a subset of weapons are really “viable” to run m10 gold due to melee weapons having an extraordinary kit that plays well with mutations, content favors clumping, etc.
Players can go their entire game life thinking their build is just fine, but then hit a wall in mutations - find out they have to completely rebuild, and get super frustrated.
Anyway - just my two cents of watching the major differences between those who struggle, and those that find the game easy. It is simply knowledge of builds. Pick the cookie cutter comp and mutations become about as hard as the normals in this game. It actually kinda sucks, tbh.
The hardest part about this game is not getting carpal tunnel from LMB spamming. It is worse than any hack and slash game ever in that regard.
Agreed it is harder cus muts are harder, so peeps will be less likely to run them with pugs. I personally don’t really get that worked up when things don’t go write, its annoying but hay far more important things to worry about.
But I understand peeps wanting to do things and get the rewards etc.
I hate PvP in this game - play other games for that fix (I love PvP and usually where I spend my time in any other game)
But as a PvE’r - I’ve been advocating for better rewards for those that PvP. There is a clear double standard where they don’t make PvE do PvP but they make PvP do PvE OR make them wait and grind so much unrealistically.
I stated before, I completed 26 PvP tracks and have gotten 1 opportunity ever to buy umbral shards. It offered 1k shards, and I forget the salt cost…but I remember thinking the salt cost being high.
and the faction vendor? wtf…how hard would it be to update that stuff?!
and why the hell does the rusher crates ever give gear without resilient? drives me nuts that resilient exists at all vs something that is passively applied to all when in PvP mode but whatever
never mind that OPR hasn’t been changed since when? the map mechanics are not even used because its so trashy. So much can be done to make that space better, but nope. PvP needs a new map, but at this point, I’d be happy if they made the OPR map work the way it was intended.
welcome to the firestaff/ ig players
want to play garden muta, to bad, fire Muta.
want to play B&B, to bad Ice Muta.
want to play corrupted dungeons, to bad -40% ice ![]()
want to play laza / ennead, to bad -40% fire dmg
My team can kill chardis before first stage, even before he spawns l2p ![]()
Lets be serious now, I have never seen that good group that can do this on first stage without chardis being able to trigger next phase. Send me some video if you can, I’d like to learn more about it. To be precise - a team that kills chardis before he is ABLE to trigger next phase, because you can easly skip 2nd phase if you keep attacking and that is not killing him in one stage in my eyes.
I want to like pvp in this game and I too want fun content for PvE mains. which is why I want pvp to be more rewarding and fun so they stop mucking up pve for PvE mains.
also want better PvE in general for PvE mains but as long as pve is required to pvp it will always be held back because it has to accommodate pvp players who need a quick easy grind to go and pvp.
like I said forced gear progression for pvp through pve hurts EVERYBODY.
They need to raise PvP rewards. I want to play the game, I enjoy that part of the content. But yea I’m at the same point. Idc if I get bronze or gold. But people do for whatever f reason.
And I’m tired to be forced to do m10’s just so I can actually enjoy pvp.
But wait. This week I got angry earth ward up. So now I should waste a full week to get ancient up at least. So next week I can run that hopefully whole week so best I get corruption or lost up aswell.
Just so THEN i can FINALLY start to work on my pvp gearsets which would take months.
Yea, just no. Fk this game
My group definitely dropped him to 10% on first drop on our 22min run last week-end. Kinda close to one phase him. I can agree that calling it « one-phase » him isn’t the best term but usually we kill him before he finish second laser. You also gain alot of dps if you only kill « one ball » and others alrdy focus Chardis from the beginning. Edit : This is a MMO, you will ALWAYS have some sort of PVE to do to get involved in PVP afterwards
Resistances were removed. No more -40%.
on normal dungeons. correct
Creatures will now only have damage type resistances if they have an Affix or are in a Mutated Expedition.
On mutations also. Only bosses with Resistsnce affixes aren’t ( you usually only have 1 small mini boss / dungeon)
woot??