Mutations still alive?

I usually find a lobby in 10-30 minutes. But it’s mostly from a friend list and company. I cant imagine running M10s with a full stack of randoms.

100% agree. Tempest is too long and low regarded. Both corrupted. dont help too.

with decent team you can make tempest within 35-40 min which is like 5-10 more then laz. Sure if you calculate time vs rewards then I can imagine ppl skip it, but it is not the case. Even if there is laz/gen mutation player base seems to be lower and lower weeek by week.

Mutations requires changes. Maybe they should add more chests for longer dungeons?

obviously. more time and more difficulty = more and better prizes

M10 is dead on Nilfheim, give me cross server yesterday! :smile: and merge this shit : - ] There is no way to play content you enjoy, looks like everyone is gone and only some new players are there. Ennead is even more dead, 0 q’s.

Nysa its the most active server on the region

Im doing m10 on Nysa every day. Usually we are 3 friends and we choose 2 randoms.

Most people i know only do m10 with friends.

But yes, we need cross servers.

Most of my friends is not doing them, because they are simply not fun. I will give you few examples.

Every week there is rotation, each time something else is mutated so, for example wanna do dynasty, you need corrupted set with ward and all gems for let say fire, wanna go depths you also need corrupted, same set but with ice gem. So you friends looking for a healer for dynasty, you buying expensive gems, replace them and then they do not do it again, but someone is making group for depths, so you wanna go but? you need change all game, waste few thousand coins every 40 minutes. No sorry bro, not gonna do it, and this is just example of behing let say healer, but i may play multiple roles, tank, spear, etc, from where to get money for that?

Another example. The core mechanics in this game is to use “dodge” and using “skills”, but someone in AGS was totally out of ideas so he figure out, that good idea is gonna be to panish players for using basic mechanics of the game like using dodge and skills.

The developers force healers for example to play in light armor, force us to use skills to heal other players but same time, punish me for staying faar from damage and using heals or dodge.

Sorry but this is too much for me and my friends, we stopped doing those mutationes, no fun at all, just waste of time.

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Majority of ppl wait for geneis week every 3rd week lol

Yeah that sucks, cuz other dungeons are fun and I’m sick of laz/gen ;p

Where you think they got the idea from :joy:

:joy::joy::joy: you didn’t play an expedition in months if you think you still have to repair stuff. Your opinion is outdated af.

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Oh wow my whole opinion is invalid and i havent played in months because i forgot you dont need to repair items - and because some rando nobody from the forums added some emotes and think what he have to say about others opinion is and UNO reverse card. Bruh - your brain is outdated af if you think my opinion is invalid because i forgot i dont have to spend 100G per run for repairs. Deal with it.

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It is invalid cuz u also said: “The time investment vs the gains are incomparable”, well maybe if ur ww/ef owner, but other than that I made a lot of gold on it already (more then I can spend and no not only on “BIS”).

Thats called RNG. I know people who are running mut since they launched and never dropped anything good. Just because youre more lucky than others - that doesnt mean my opinion is invalid.

Not really sure how you can make more money than you spend - either way you dont use any consumables or youre just selling shards - in both cases thats garbage behaviour. And i probably actually hate shard sellers more than people not using their consumables. KEK

There is no game without cross-server queue’s for instanced content.

AGS should have forseen this at their first release… this should have been a BETA thing that any seasoned developer understands that a modern MMO requires.

Instead we’re here… watching all the FSS die again, just like the legacy ones.

So maybe next time,in a year or so? they’ll launch FSS servers again and finally have cross-queue’s for instanced content so their servers can function outside of peak hours? :smiley:

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Breaking News from AGS headquarters:

All servers per region will be merged into one superserver and were no longer reading the forums or replying to customer support requests.

We know this will come as a surprise to some,
but weve finished the Twitch integration package
and listed it for sale on facebook marketplace.

Have fun guys!

superserver with 1 fps

I always use max tier consumables. I have never sold any shards, just selling loot u get as simple as that, not even bis ones. Your opinion is invalid, it is very profitable, you just don’t know what and how to sell.

If I would be selling shards for 30k then I would be like those guys with ef/ww with 25 accounts as bank.

You wrote the reason it’s harder to find groups: No keys, limited weekly runs, regardless of how it turns out.

With orbs, there was no weekly penalty if the group went sideways. Without orbs, you’re punished for playing with randoms.

The devs made the change to actively punish the less than 1% of us who cleared a few dozen runs a week, and instead it punishes everyone and has effectively killed mutation runs.

1 Like