Mutations still alive?

It is invalid cuz u also said: “The time investment vs the gains are incomparable”, well maybe if ur ww/ef owner, but other than that I made a lot of gold on it already (more then I can spend and no not only on “BIS”).

Thats called RNG. I know people who are running mut since they launched and never dropped anything good. Just because youre more lucky than others - that doesnt mean my opinion is invalid.

Not really sure how you can make more money than you spend - either way you dont use any consumables or youre just selling shards - in both cases thats garbage behaviour. And i probably actually hate shard sellers more than people not using their consumables. KEK

There is no game without cross-server queue’s for instanced content.

AGS should have forseen this at their first release… this should have been a BETA thing that any seasoned developer understands that a modern MMO requires.

Instead we’re here… watching all the FSS die again, just like the legacy ones.

So maybe next time,in a year or so? they’ll launch FSS servers again and finally have cross-queue’s for instanced content so their servers can function outside of peak hours? :smiley:

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Breaking News from AGS headquarters:

All servers per region will be merged into one superserver and were no longer reading the forums or replying to customer support requests.

We know this will come as a surprise to some,
but weve finished the Twitch integration package
and listed it for sale on facebook marketplace.

Have fun guys!

superserver with 1 fps

I always use max tier consumables. I have never sold any shards, just selling loot u get as simple as that, not even bis ones. Your opinion is invalid, it is very profitable, you just don’t know what and how to sell.

If I would be selling shards for 30k then I would be like those guys with ef/ww with 25 accounts as bank.

You wrote the reason it’s harder to find groups: No keys, limited weekly runs, regardless of how it turns out.

With orbs, there was no weekly penalty if the group went sideways. Without orbs, you’re punished for playing with randoms.

The devs made the change to actively punish the less than 1% of us who cleared a few dozen runs a week, and instead it punishes everyone and has effectively killed mutation runs.

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You could buy 1-3 per week and idk how many you could craft (but it was painfull for me back then). Also ppl selling/buying keys was pathetic ;p

I really don’t think that reverting keys would change much. I bet that even removing mutations cap won’t change anything.

Maybe with new ranking system we will be able to check how many ppl runs m10 :wink:

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